@MichaelSaba
  @MichaelSaba
Michael Saba | DOOM Eternal, Counterculture, and How We Talk About Labor @MichaelSaba | Uploaded March 2019 | Updated October 2024, 4 hours ago.
Doom Eternal looks like a fun game, but is it really giving the series' legacy its proper due? And what does the name say about how we treat the people who make the games we love? This is a story about labor, art, and how counterculture gets absorbed into the mainstream. Thank you to everyone who supports this channel -- you're gonna love what I've got coming up.

Support me on Patreon: patreon.com/michaelsaba

Masters of Doom: penguinrandomhouse.com/books/96382/masters-of-doom-by-david-kushner/9780812972153
The Early Days of Id Software (GDC): youtube.com/watch?v=E2MIpi8pIvY
The History of Id Software (RagnarRox): youtube.com/watch?v=OHgET0En8Fw
Doom level design commentaries (Liz Ryerson): youtube.com/watch?v=VR269ltcjhA&list=PLEdRlER1F5rEoZ9repPcJM2jWvrXVDBSY
Sum'n to Say Podcast: soundcloud.com/sumntosay/bonus-casting-trapula-after-seeing-horror-noire
DOOM Eternal, Counterculture, and How We Talk About LaborHotline Miami and the Rise of SynthwaveMetal Gear Solid: Requiem for a ThemeDeath Stranding: The Silent Hills / Junji Ito ConnectionZack Snyder Ruins EverythingJodorowskys Dune and P.T.: Dead but Not GoneGravity Rush & The Power Of Player DisempowermentDaria, Alienation, and the Limits of IronyThe Game of the Year and the End of Elite OpinionMetal Gear Solid V is a Misunderstood Anti-War MasterpieceKILL la KILL takedown & reupload (PLUS, DiN SELLS OUT)A Tale of Two Dystopias: Children of Men VS The Handmaids Tale

DOOM Eternal, Counterculture, and How We Talk About Labor @MichaelSaba

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