Uploaded August 2026 | Updated September 2026, 2 weeks ago
Doom wad: "Coop Quickies - Episode 1"
00:00 Coop Quickies - Episode 1 map01
02:47 Coop Quickies - Episode 1 map02
07:57 Coop Quickies - Episode 1 map03
09:48 Coop Quickies - Episode 1 map04
14:31 Coop Quickies - Episode 1 map05
20:36 Coop Quickies - Episode 1 map06
23:35 Coop Quickies - Episode 1 map07
29:02 Coop Quickies - Episode 1 map08
31:28 Coop Quickies - Episode 1 map09
35:39 Coop Quickies - Episode 1 map10
38:51 Coop Quickies - Episode 1 map11
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Wad/File: COOPQ1.WAD
Game/Base iwad: Doom II
Date: 08/05/99
Author: Dan L'Ecuyer
Link: doomworld.com/idgames/levels/doom2/a-c/coopq1
Description: Eleven maps built specially for cooperative mode but still a blast in single-player. Some of the maps are pretty easy and some will get your adrenalin pumping but all are guaranteed to be fun, fun, fun! The difficulty settings only affect the health distribution. Each map has the same amount of health. There's a soulsphere (two in coop) at each exit. In skills 1&2, there are eight med kits. In skill 3, there are four med kits. In skills 4&5, there is no extra health. Since monster count doesn't vary with difficulty, there's not much point in going with skill 4 (unless you're trying to prove your manhood). The exits are the same throughout. There are two teleports (one silver and one red) to bring you to the exit switch and the soulspheres. Why did I put
two teleports instead of one? Well, that's a long story so let's just say that it's for two players to exit at the same time. Lastly, map 11 has a trick exit. There are four switches that need to be pressed in a certain sequence. Never mind, just press them all until the exit opens. Just thought I'd mention that so you wouldn't think it's a bug. Hey, I didn't want you to get away so easily, that's all. Oh, by the way, map 11 is the boss level. Prepare to die! Hehehe. (DL)
Doom wad: "Coop Quickies - Episode 1"
00:00 Coop Quickies - Episode 1 map01
02:47 Coop Quickies - Episode 1 map02
07:57 Coop Quickies - Episode 1 map03
09:48 Coop Quickies - Episode 1 map04
14:31 Coop Quickies - Episode 1 map05
20:36 Coop Quickies - Episode 1 map06
23:35 Coop Quickies - Episode 1 map07
29:02 Coop Quickies - Episode 1 map08
31:28 Coop Quickies - Episode 1 map09
35:39 Coop Quickies - Episode 1 map10
38:51 Coop Quickies - Episode 1 map11
---
Wad/File: COOPQ1.WAD
Game/Base iwad: Doom II
Date: 08/05/99
Author: Dan L'Ecuyer
Link: doomworld.com/idgames/levels/doom2/a-c/coopq1
Description: Eleven maps built specially for cooperative mode but still a blast in single-player. Some of the maps are pretty easy and some will get your adrenalin pumping but all are guaranteed to be fun, fun, fun! The difficulty settings only affect the health distribution. Each map has the same amount of health. There's a soulsphere (two in coop) at each exit. In skills 1&2, there are eight med kits. In skill 3, there are four med kits. In skills 4&5, there is no extra health. Since monster count doesn't vary with difficulty, there's not much point in going with skill 4 (unless you're trying to prove your manhood). The exits are the same throughout. There are two teleports (one silver and one red) to bring you to the exit switch and the soulspheres. Why did I put
two teleports instead of one? Well, that's a long story so let's just say that it's for two players to exit at the same time. Lastly, map 11 has a trick exit. There are four switches that need to be pressed in a certain sequence. Never mind, just press them all until the exit opens. Just thought I'd mention that so you wouldn't think it's a bug. Hey, I didn't want you to get away so easily, that's all. Oh, by the way, map 11 is the boss level. Prepare to die! Hehehe. (DL)










