Chubzdoomer | (Doom Builder) Moving Cameras/Cutscenes Tutorial @Chubzdoomer | Uploaded September 2021 | Updated October 2024, 6 hours ago.
Moving cameras are perfect for creating in-game cutscenes and more. In this tutorial I show how to set them up and write basic scripts that interact with and respond to them.
00:00 Intro
01:17 Setting up the Moving Camera
14:10 Activating the Moving Camera
23:02 Opening the Door
27:23 Alerting the Cacodemon
41:39 End Result & Conclusion
Example WAD:
mediafire.com/file/1hiocdwvnnrqu2y/MovingCameraExample.wad/file
ZDoom ACS Scripting Series:
youtube.com/playlist?list=PLuDCrjOek9njK8hXkZmTxaU8PWzjzGql7
ZDoom Wiki Links:
zdoom.org/wiki/Cameras
zdoom.org/wiki/Classes:MovingCamera
zdoom.org/wiki/SetPlayerProperty
zdoom.org/wiki/PlayActorSound
zdoom.org/wiki/Classes:PatrolPoint
zdoom.org/wiki/Thing_SetGoal
zdoom.org/wiki/FadeTo
Moving cameras are perfect for creating in-game cutscenes and more. In this tutorial I show how to set them up and write basic scripts that interact with and respond to them.
00:00 Intro
01:17 Setting up the Moving Camera
14:10 Activating the Moving Camera
23:02 Opening the Door
27:23 Alerting the Cacodemon
41:39 End Result & Conclusion
Example WAD:
mediafire.com/file/1hiocdwvnnrqu2y/MovingCameraExample.wad/file
ZDoom ACS Scripting Series:
youtube.com/playlist?list=PLuDCrjOek9njK8hXkZmTxaU8PWzjzGql7
ZDoom Wiki Links:
zdoom.org/wiki/Cameras
zdoom.org/wiki/Classes:MovingCamera
zdoom.org/wiki/SetPlayerProperty
zdoom.org/wiki/PlayActorSound
zdoom.org/wiki/Classes:PatrolPoint
zdoom.org/wiki/Thing_SetGoal
zdoom.org/wiki/FadeTo