Uploaded July 2016 | Updated September 2026, 2 weeks ago
My 101% speedrun tutorial of 'Boss Dumb Drum' in "Donkey Kong Country" for the Game Boy Advance.
Full 101% speedrun tutorial:
youtube.com/playlist?list=PL8H4noaCcU1jt8qUOmntIhw7aTkle8zE_
NOTE: This tutorial is not meant to be friendly. There might be a bit of safeness. But to get the fastest possible time, these tricks must be performed.
Dumb Drum is different from the SFC version. Every time he is hit with a TNT Barrel, he spawns 2 enemies. Wait until he attacks by landing, then hit him with a TNT Barrel. If he is hit with a TNT Barrel before landing, his hitbox will still be there, even when he spawns 2 enemies. So try not to be too hasty. There is RNG involved. The RNG is on the spawning TNT Barrel. Depending on where it spawns, frames can either be saved or lost.
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In order to get 101% in the Game Boy Advance version, every Bonus Room has to be found. Not only that, but every picture (as well as the K-O-N-G letters) has to be collected.
My 101% speedrun tutorial of 'Boss Dumb Drum' in "Donkey Kong Country" for the Game Boy Advance.
Full 101% speedrun tutorial:
youtube.com/playlist?list=PL8H4noaCcU1jt8qUOmntIhw7aTkle8zE_
NOTE: This tutorial is not meant to be friendly. There might be a bit of safeness. But to get the fastest possible time, these tricks must be performed.
Dumb Drum is different from the SFC version. Every time he is hit with a TNT Barrel, he spawns 2 enemies. Wait until he attacks by landing, then hit him with a TNT Barrel. If he is hit with a TNT Barrel before landing, his hitbox will still be there, even when he spawns 2 enemies. So try not to be too hasty. There is RNG involved. The RNG is on the spawning TNT Barrel. Depending on where it spawns, frames can either be saved or lost.
----------
In order to get 101% in the Game Boy Advance version, every Bonus Room has to be found. Not only that, but every picture (as well as the K-O-N-G letters) has to be collected.