@TJBlakely
  @TJBlakely
TJ Blakely | Donkey Kong 64 F--- Bees TAS in 29:29.50 (28:58.60 RTA) @TJBlakely | Uploaded April 2023 | Updated October 2024, 18 hours ago.
For April 1st this year, I decided to slaughter every single Zinger. Expand Description for more info, but please be aware the description includes words unsuitable for younger audiences.

There are bees in this game?
They're not called bees, but rather, "Zingers". There are also Robot variants, aptly named "Robo-Zingers". They look very largely (and boy, are they large) like bees. They are ripped straight from my nightmares.

What's so important about fucking the bees?
No, no... don't say it like that. I know I'm calling this "Fuck Bees", but it's not because I want it to sound like that. I'm calling it this because of the similarly titled meme (see: knowyourmeme.com/memes/fuck-bees ), though admittedly I'm using the word in a different way than originally implied by the meme. If you're wondering why the title says "F---" instead, it's just to avoid age-restriction.

Why TAS this category?
Because Shower Thoughts are a Curse and a Blessing. It was March 6th and I didn't know what to TAS for this year's April 1st. I had to come up with something that I thought would be good and interesting and unique (which is why I almost always lean towards Arbitrary Goals instead of traditional ones), and despite being given some ideas by friends, nothing was unique enough (in my opinion) to TAS for April 1st. That evening, I'm still racking my brain for ideas in the shower because I need something soon so I can begin routing (and after that, TASing). That's when my brain starts playing Siivagunner's "Honeycomb Highway", (see: youtube.com/watch?v=XUtGzQK1VYI ). Not only is it a great mashup, but the idea of "Fuck Bees" can be applied to DK64, and it was way too perfect to pass up as it fits all of my criteria.

How did you open Aztec Lobby without Key 1?
Good ol' ISGAE, or, Intro Story Glitch Aztec Early. Here's a quick rundown of events:
I start Intro Story at the beginning of the run before entering any files, but cancel it at a precise time to keep it running in the background.
At the end of each "section" of Intro Story, there's a fade out which calls a certain cutscene index when the next map is loaded, and plays the cutscene at that index.
Normally if a cutscene were to play, you'd get sucked right back into Intro Story and it would play the proper cutscene on the proper map, but what I do here is activate a cutscene (death cutscene) and overwrite the warp to the next map with a warp to DK Isle (by dying via damage into a loading zone, leading to DK Isle). This still makes the cutscene at the correct cutscene index play, but in DK Isle instead of the Intro Story map(s).
Because the "lobby opening cutscene" is responsible for actually opening the lobby, and the Key just activates the "lobby opening cutscene", I can achieve the same effect as turning in Key 1 without ever doing so by incorrectly viewing the cutscene. This warps me into K. Lumsy's Cage afterwards as that's where these lobby opening cutscenes normally place you.

How did you get all the guns, instruments, and moves without buying them?
This is probably the most well known thing seen in Any% and NLE runs, but I achieved this through MMM, or, Main Menu Mode. The Kong Battle Monkey Smash multiplayer mode gives guns to every Kong, and each of the Mystery Menu Bosses and Bonus games give instruments and moves to every Kong, so I loaded these and got pulled into my file through the final fadeout of Intro Story Glitch. This keeps the game thinking I'm still in the Main Menu, as I never "entered" a file properly, so it never resets the temporarily loaded moves.

Why do you unlock the two other Kongs? You can kill the bees with DK can't you?
Yep, initially I thought I would only need DK, but then I really started thinking about things and figured out that there are Zingers that require unlocking other Kongs. Diddy has Zingers in Factory R&D where only Chimpy Charge will work on the switches and inside the Mech Fish, which requires Guitar to spawn. Lanky on the other hand is only needed for Painting Room in Japes, as the pegs need to be slammed in order to spawn the Zingers, but they can only be slammed by Lanky. Slamming them as DK doesn't do anything.

Why are you using such an old version of Bizhawk?
Without getting too technical, the newer versions emulate DK64 worse than the older version that I used. If you play on the newer versions of Bizhawk, you will notice that large chunks of worlds like Galleon, Caves, and Castle will be missing until you try to "enter" the missing chunk, at which point the missing chunk will load and the previous chunk will now be missing. It's really annoying visually and it just isn't worth using.

April 1st TAS playlist: youtube.com/playlist?list=PLlCPTVU3zWuzwsHG22j66tyGj_-mFZJa1

Created using Bizhawk 1.13.2
Rerecord Count: 13660
Recording Date: March 10th, 2023 - March 27th, 2023
TAS Timing: 29:29.50
RTA Timing: 28:58.60
Donkey Kong 64 F  Bees TAS in 29:29.50 (28:58.60 RTA)Like A Dragon: Infinite Wealth Any% Speedrun in 5:18:41 (No Loads) | 5:49:35 (RTA) | 4:20:51 (IGT)Seasick GB without Primate PunchAztec Beetle Race.Crash Climb Helm EarlyIntro Story but Crocodile Isle cant move and still crashes into a rockMario vs Donkey Kong (GBA) 6-3 219Spaceport Alpha Silver Coins 1:15:93Mario vs Donkey Kong (GBA) 5-6 300Donkey Kong 64 All Melon Crates TAS in 16:21.79 (15:46.73 RTA)Bubbler the Octopus Balloon Race 59:10Lanky Phase 2:19:05

Donkey Kong 64 F--- Bees TAS in 29:29.50 (28:58.60 RTA) @TJBlakely

SHARE TO X SHARE TO REDDIT SHARE TO FACEBOOK WALLPAPER