Uploaded December 2014 | Updated September 2026, 2 weeks ago
Our main highlight of 2014 was the importance of player feedback in the creation of Divinity: Original Sin. Going to Kickstarter was one of the best decisions we ever made and it changed our complete development approach. Here's a quick overview of all the things that happened to Divinity: Original Sin in 2014, with a small tease of what's coming in 2015.
Our main highlight of 2014 was the importance of player feedback in the creation of Divinity: Original Sin. Going to Kickstarter was one of the best decisions we ever made and it changed our complete development approach. Here's a quick overview of all the things that happened to Divinity: Original Sin in 2014, with a small tease of what's coming in 2015.










