Uploaded September 2020 | Updated September 2026, 2 weeks ago
The final boat level before the boat renaissance. This level was created in response of Predatory_Balloon wanting a hard boat level. I knew that I was going to try do some big changes to boat soon, so I made this level. (Also makes for a neat menu!
It's supposed to be a pun on "slow your roll" but....yeh.
(yes this is an unedited 15min on me trying to do this.)
The final boat level before the boat renaissance. This level was created in response of Predatory_Balloon wanting a hard boat level. I knew that I was going to try do some big changes to boat soon, so I made this level. (Also makes for a neat menu!
It's supposed to be a pun on "slow your roll" but....yeh.
(yes this is an unedited 15min on me trying to do this.)
![[Distance] Watermelon Boat
These turns are tight! Stay in control in this finale of a track! Be careful of the walls!
This is the final boat level in the Fruit Cup!
I made the Fruit Cup with the intention of it making it like a boat campaign of sorts. All 5 tracks are meant to be played like a Grand Prix. In hindsight, I dont think these level have enough synergy to make it feel that way, but it works well.
This one was my favorite. [Distance] Watermelon Boat](https://i.ytimg.com/vi/lloBeUffJrc/mqdefault.jpg)
![[Distance] Automation But The Cooldowns Launch You
This is was the first campaign meme to be actually pretty fun to play while also being the first one to start setting up lore. Yup, I decided to make the shitposts have a plot to them. I only hint at it with the end of this level. [Distance] Automation But The Cooldowns Launch You](https://i.ytimg.com/vi/mdjDw66HZC8/mqdefault.jpg)

![[Distance] ENG∀GE R∃X
A level that is a part of the [Engage] map pack. This map pack was one that would include a bunch of fast-paced and/or difficult levels that will also feature secrets. These secrets will open up parts of other levels and also unlock other levels that I would post.
The map pack went pretty well, but I tried a lot of things that made it be a little sloppy. Overall though, it was pretty fun to work with.
This level is a super fast-paced track that challenges how well a player can adapt to unique boost gameplay. Some parts are a bit more difficult than I should have made them, but oh well haha! [Distance] ENG∀GE R∃X](https://i.ytimg.com/vi/oBvj1ilV-TY/mqdefault.jpg)



![[Distance] Heaven is Hell by reece
level is made by the mega underrated reece! [Distance] Heaven is Hell by reece](https://i.ytimg.com/vi/p68YkxzZYA0/mqdefault.jpg)

![[Distance] Turbines by PinesofChaos (98 Ghosts)
Fun fact, my time on Turbines is one of the slowest times on the leader board. Guess Im bad at the game.
This is using a plugin created by Seekr which is called Tweakr. You can find it here https://github.com/Seeker14491/Tweakr/releases [Distance] Turbines by PinesofChaos (98 Ghosts)](https://i.ytimg.com/vi/pjGeueJ_gok/mqdefault.jpg)
![[Distance] Level Editor: Getting Started
Notice how I didnt add tutorial on this. Originally, I was going to, but it didnt make much sense to me to call it a tutorial when Im just adding stuff to the level.
Rather, this video just serves as one where you can watch me get some stuff done in the editor. Maybe something can also be learned while watching, I dunno!
Again, these videos are from my streams, so theyre completely unedited and improvised if youre confused about something, let me know. Also need a topic for me to focus on, also let me know. [Distance] Level Editor: Getting Started](https://i.ytimg.com/vi/pvG7-7x6QlQ/mqdefault.jpg)