Uploaded October 2020 | Updated September 2026, 2 weeks ago
Created for Bridge's birthday....but also created cause I thought it would look cool. Layout based off of one of the SNES Donut Plains tracks. Also the bridge part was fun to make, the only issue is climbing up there. I could have made it smoother, but this level was created in a day so uuuh....oops
Created for Bridge's birthday....but also created cause I thought it would look cool. Layout based off of one of the SNES Donut Plains tracks. Also the bridge part was fun to make, the only issue is climbing up there. I could have made it smoother, but this level was created in a day so uuuh....oops
![[Distance] Encryption by Connected_Lynk
A flight track that doubles as a gripflight track as well! [Distance] Encryption by Connected_Lynk](https://i.ytimg.com/vi/ZCU-d3M2oL8/mqdefault.jpg)

![[Distance] Euphoria But the Gravity Changes
Back to the campaign memes. I remade the euphoria one because I hated the original meme. This one is a lot more interesting to play.
There are 4 separate types of gravity all going in 4 different directions, perpendicular to eachother.
Each gravity has different strengths to make it more confusing. There are no triggers that cause the switch, gravity just changes at specific set times forever. [Distance] Euphoria But the Gravity Changes](https://i.ytimg.com/vi/ZalAujWxcPs/mqdefault.jpg)
![[Distance] Do You Love Me?
Another stunt level from the Engage map pack. This one was meant to be interesting with reverse tag, but I ran into a big problem.
The level is just too large to really work with reverse tag. This is something I really gotta figure out lmao. At the very least I think this is fun to mess around with in stunt.
This map was also super difficult to create. [Distance] Do You Love Me?](https://i.ytimg.com/vi/Zb2Cvccs8Lc/mqdefault.jpg)

![[Distance] Level Editor Tutorial #6: Lights
A tutorial focusing on lights and how they work. DOnt really have much more to add than that.
These tutorials are done at the beginning of my distance streams with no editing, so apologies for lack of professionalism. I hope you can still learn something though! [Distance] Level Editor Tutorial #6: Lights](https://i.ytimg.com/vi/_2KEVtr3_5s/mqdefault.jpg)
![[Distance] Level Editor Tutorial #4: Background Tutorial
A tutorial for how backgrounds work in the editor! Also minor explanations on layers.
I trip over my words quite a bit here, but this is an improvised tutorial so uh, apologies for the un-professionalism. I hope its good enough to understand though!
If you have any suggestions for future tutorials let me know. Also if theres stuff I missed or said incorrectly also let me know! [Distance] Level Editor Tutorial #4: Background Tutorial](https://i.ytimg.com/vi/_navyet4bkw/mqdefault.jpg)

![[Distance] Hardline by Plasmawario (91 Ghosts)
This selection of ghosts are players who got the gold time. This is to show off the normal route a bit better than a speedrunner would.
(Some sound issues)
If you have any suggestions for a track mention it! I may or may not do it.
This is using a plugin created by Seekr which is called Tweakr. You can find it here https://github.com/Seeker14491/Tweakr/releases [Distance] Hardline by Plasmawario (91 Ghosts)](https://i.ytimg.com/vi/_zoCPzZv8vU/mqdefault.jpg)

![[Distance] Repulsion But Its Flooding
This was a campaign meme idea Ive had in my head for a long time, but I couldnt decided which campaign level could fit this idea for a while. Eventually, Repulsion looked like the perfect fit.
I gotta do my water stuff. [Distance] Repulsion But Its Flooding](https://i.ytimg.com/vi/ayeC9laO1pc/mqdefault.jpg)