Discord: Q&A Critique #23 with Draise @StevenScott_studio53
Discord: Q&A Critique #23 with Draise  @StevenScott_studio53
Uploaded October 2021 | Updated September 2026, 5 days ago
Every Thursday we meet in the q-n-a-n-critique channel and the voice chat in "Work Arena" at 1700 UTC to talk about a number of questions, explore topics together and find answers.

Feel free to join to answer, drop your questions, topics to explore or art in the channel q-n-a-n-critique for the session of today or the future!

Time:
everytimezone.com/s/375e704b

Topics for today:
- Art by @Slinc Review
- Portfolio Website by @xy.zak Review
- I will also be working on creating a painterly brush system with shaders and raster brush strokes to run realtime in Eevee:
-- How to create pre-processing with refraction nodes to get the final look
-- Using Legacy Geometry Nodes Raycasting for pre-processing layers


Tandem Exploration:
- Setting up a quick scene from concept models for the shortfilm look development
- Setting up a "Lookdev" set of milestones to complete and the process to work the look development

Draise Twitter: @Trinumedia
Website: trinumedia.com
Patreon: patreon.com/trinumedia
Erindale Discord: discord.gg/VqSPr5ap
#blender #chat #discord
Discord: Q&A Critique #23 with DraiseThe Fight for your attention #winterblues❤️‍🔥Blender Downloads of the Week 22/01/2022
Steven Scott (OnlineRender) |

Discord: Q&A Critique #23 with Draise

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