Uploaded August 2026 | Updated September 2026, 2 weeks ago
Sculpt mode is the most direct, most tactile way to make shapes in Blender. This course covers every brush, every mesh workflow, and ends with a full stylized shark sculpt.
Watch on CG Cookie: core.cgcookie.com
Buy this course: superhivemarket.com/products/core-5-sculpting
Get all 11 courses: superhivemarket.com/products/core-lts
WHAT YOU WILL LEARN
- The full sculpt brush library, taught group by group so it actually sticks
- Masking, posing, sculpt textures, stroke settings, and tiling
- Multiresolution, voxel remesh, and dyntopo, and when to reach for each
- How to mix mesh formats in a single workflow without painting yourself into a corner
WHAT YOU WILL BUILD
A stylized cartoon shark, sculpted start to finish across four lessons. This is the sculpt CG Cookie has used to teach digital sculpting for years, rebuilt for 5.2.
INSIDE THE COURSE
01 Sculpt mode, settings, the complete brush library, masking, posing, textures, strokes, tiling
02 Mesh workflows: multires, remesh, dyntopo, and mixing formats
03 The shark sculpt, in four parts
20 lessons. Around 3 hours 45 minutes. Recorded in Blender 5.2 LTS. Project files included.
YOUR INSTRUCTOR
Chris Bailey, building on the original course material developed by Kent Trammell.
ABOUT CORE V2
CORE V2 is an 11 course Blender fundamentals series, rebuilt from the ground up for Blender 5.2 LTS. Mesh Modeling, Digital Sculpting, Lighting, Materials and Shading, Texturing, Animation, Rigging, Physics, Compositing, Grease Pencil, and Geometry Nodes. More than 45 hours of instruction, project files, exercises, and challenges. Blender 5.2 is a long term support release, so what you learn here stays current for years.
FREE BLENDER TUTORIAL
Model a glowing honey jar in about 14 minutes: honeyjar.cgcookie.com
CG COOKIE
core.cgcookie.com
#Blender #Blender3D #DigitalSculpting
Sculpt mode is the most direct, most tactile way to make shapes in Blender. This course covers every brush, every mesh workflow, and ends with a full stylized shark sculpt.
Watch on CG Cookie: core.cgcookie.com
Buy this course: superhivemarket.com/products/core-5-sculpting
Get all 11 courses: superhivemarket.com/products/core-lts
WHAT YOU WILL LEARN
- The full sculpt brush library, taught group by group so it actually sticks
- Masking, posing, sculpt textures, stroke settings, and tiling
- Multiresolution, voxel remesh, and dyntopo, and when to reach for each
- How to mix mesh formats in a single workflow without painting yourself into a corner
WHAT YOU WILL BUILD
A stylized cartoon shark, sculpted start to finish across four lessons. This is the sculpt CG Cookie has used to teach digital sculpting for years, rebuilt for 5.2.
INSIDE THE COURSE
01 Sculpt mode, settings, the complete brush library, masking, posing, textures, strokes, tiling
02 Mesh workflows: multires, remesh, dyntopo, and mixing formats
03 The shark sculpt, in four parts
20 lessons. Around 3 hours 45 minutes. Recorded in Blender 5.2 LTS. Project files included.
YOUR INSTRUCTOR
Chris Bailey, building on the original course material developed by Kent Trammell.
ABOUT CORE V2
CORE V2 is an 11 course Blender fundamentals series, rebuilt from the ground up for Blender 5.2 LTS. Mesh Modeling, Digital Sculpting, Lighting, Materials and Shading, Texturing, Animation, Rigging, Physics, Compositing, Grease Pencil, and Geometry Nodes. More than 45 hours of instruction, project files, exercises, and challenges. Blender 5.2 is a long term support release, so what you learn here stays current for years.
FREE BLENDER TUTORIAL
Model a glowing honey jar in about 14 minutes: honeyjar.cgcookie.com
CG COOKIE
core.cgcookie.com
#Blender #Blender3D #DigitalSculpting










