Uploaded June 2011 | Updated September 2026, 1 week ago
For copyright issues I'm not the one who made this run, neither am I the owner of it, I am not related with any of the speedrun. This video is the property of www.speeddemosarchive.com. This run was made by Stefan Mahrla.
Author's Comments :
"Here is my 100% speedrun for the N64 game "Diddy Kong Racing".
I call it a 100% run, because I do the last (fifth) trophy race which can be skipped and I also unlock the secret character Drumstick. These two things could be skipped in an any percent run. All other things like the TT amulet, the first four trophy races and the magical amulet can't be skipped (as far as I know).
Back to the run: I used Bumper. He and Banjo seem to be the fastest characters besides Krunch, TT and Drumstick. However, TT and Drumstick are secret characters and this is a "new game run", so I couldn't start the run with them. Krunch's handling is the worst in the game. Never use him. So then I had to decide between Bumper and Banjo, but because Bumpers handling was a bit better for me, I took him.
During the run I use all advanced techniques: rapidly pressing the A button to go faster, going off the A button before zippers, snaking, barrel rolling, wallboosting, ..., but I want to mention that I used no turbo controller. I change the course map to the speedometer at the beginning of the game. So you can see that my speed isn't always constant and that no turbo controller was used.
Finally, I want to thank a few people:
Yasutaka Mitani, a Japanese player who beat (nearly) all of my and Patrick Zalesky's time trial records. He found some crazy strategies that I use in the speedrun.
Patrick Zalesky, he made some good time trial vids.
Daniel Viebrock, a German player who found the advanced barrel rolling technique.
The SDA team for capturing & uploading the run.
Everybody who watches this run.
Stefan Mahrla"
For the complete comment, go on speeddemosarchive.com
For copyright issues I'm not the one who made this run, neither am I the owner of it, I am not related with any of the speedrun. This video is the property of www.speeddemosarchive.com. This run was made by Stefan Mahrla.
Author's Comments :
"Here is my 100% speedrun for the N64 game "Diddy Kong Racing".
I call it a 100% run, because I do the last (fifth) trophy race which can be skipped and I also unlock the secret character Drumstick. These two things could be skipped in an any percent run. All other things like the TT amulet, the first four trophy races and the magical amulet can't be skipped (as far as I know).
Back to the run: I used Bumper. He and Banjo seem to be the fastest characters besides Krunch, TT and Drumstick. However, TT and Drumstick are secret characters and this is a "new game run", so I couldn't start the run with them. Krunch's handling is the worst in the game. Never use him. So then I had to decide between Bumper and Banjo, but because Bumpers handling was a bit better for me, I took him.
During the run I use all advanced techniques: rapidly pressing the A button to go faster, going off the A button before zippers, snaking, barrel rolling, wallboosting, ..., but I want to mention that I used no turbo controller. I change the course map to the speedometer at the beginning of the game. So you can see that my speed isn't always constant and that no turbo controller was used.
Finally, I want to thank a few people:
Yasutaka Mitani, a Japanese player who beat (nearly) all of my and Patrick Zalesky's time trial records. He found some crazy strategies that I use in the speedrun.
Patrick Zalesky, he made some good time trial vids.
Daniel Viebrock, a German player who found the advanced barrel rolling technique.
The SDA team for capturing & uploading the run.
Everybody who watches this run.
Stefan Mahrla"
For the complete comment, go on speeddemosarchive.com










