Diablo 3 Podcast #143: Legendary Materials scrapped @Diablo3Inc
Diablo 3 Podcast #143: Legendary Materials scrapped  @Diablo3Inc
Uploaded June 2014 | Updated September 2026, 18 hours ago
Legendary Materials were junked in the recent Patch 2.0.6. Why are they gone and how is the game poorer for their absence? Also, ladders and Patch 2.1 anticipation, plus lots of rambling digressions. Featuring Flux and Neinball.

0:20 -- Intro, seeking new Diablo Podcast guests, why Neinball has ceased finally WoWing, and general Bliz gaming chat.

5:00 -- Recent Diablo III play experiences. Neinball playing a Demon Hunter wrong (without dying). Will all classes become item-OP'ed, ala the Witch Doctor? (The Monk sure hopes so.)

8:00 -- Legendary Materials gone in Patch 2.0.6. Flux has anger. Neinball has conflicted. Leg Mats added complexity, but weren't well implemented. No correlation between scarcity and utility of the legendary materials. Flux misses the variety of gameplay. No reason ever again to visit Maghda or other formerly useful leg mat sources.

15:50 -- Diablo 3 is really missing anything for longer term collection and improvement, ala Runes in D2. All that matters are legendary drops. Leg Mats gave some level of that, and rewarded some planning and seeking specific objects, rather than just mindlessly repeating RiftsRiftsRifts and pulling the same legendary slot machine lever.

20:00 -- Given recent game changes apparently driven by fan desires... will the next Diablo 3 expansion have a plot and story and a full act? Why? If fans just want randomized rift content, why bother with story and bounties and such? Neinball wonders if Blizzard should just go the DLC model, with less content for a lower price.

25:00 -- Removal of leg mats is similar to removal of Magic Find. Both poorly implemented in Diablo III, but the potential for variety was great with both. Diablo III now has one size for all. Are gamers these days too lazy to appreciate non-simplified content? How about a big shiny red "click for loot" button in town?

31:00 -- Infernal Machine improvements. No one cares about Hellfire Rings anymore. No one cares about EXP anymore; is this all due to P100 removal?

38:00 -- Ladder interest? Patch 2.06 seemed to make multiple changes for quicker and cheaper gearing, ala ladder starting from scratch.

48:30 -- Hopes and dreams for patch 2.1?

54:30 -- Final thoughts? Does adulthood mean losing the ability to play a video game for hours on end?


______________________________


Links and a short description of every show can be seen in the Diablo 3 Podcast Episode Guide in Diablowiki.net.
* diablowiki.net/The_Diablo_Podcast_Episode_Guide

Find Diablo:IncGamers on
* diablo.incgamers.com
* Facebook: facebook.com/DiabloIncGamers
* Twitter: twitter.com/DiabloIncGamers
Diablo 3 Podcast #143: Legendary Materials scrappedThe Diablo 3 Podcast #124, Reaper of Souls Beta live stream. Part IDiablo 3 Podcast #111: Diablo 3 Console Second ImpressionsThe Diablo 3 Podcast #105: Gamescom Diablo 3 Expansion RoS Preview?Diablo 3 Podcast #151: Greater Rifts = HC Death, plus favorite Legendary GemsThe Diablo 3 Podcast #132: No Legacy Enchanting and Class BalanceDiablo 3 Reaper of Souls - Crusader Stoic StancesDiablo 3 Podcast #171: Season 3 + Fun New DH and Monk BuildsBlizzCon 2013 Diablo 3 Reaper of Souls Open Q&A PanelDiablo Podcast #208: Top Ten Barb SkillsThe Diablo 3 Podcast #116: Difficulty Changes and RoS Starting PlansDiablo 3 - Reaper of Souls Soundtrack - Westmarch
Diablo3Inc |

Diablo 3 Podcast #143: Legendary Materials scrapped

SHARE TO X SHARE TO REDDIT SHARE TO FACEBOOK WALLPAPER