Uploaded April 2026 | Updated September 2026, 2 weeks ago
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In the mid-90s, an Italian development team known as "Graffiti" created Screamer - an excellent arcade racing game for PC, clearly inspired by Ridge Racer and Daytona USA. Sequels followed. Graffiti became Milestone. But the arcade racing games kept coming and recently, powered by an adept use of Unreal Engine 5, Screamer has returned. John Linneman as the full story.
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00:00 - Introduction
02:08 - 90s Racing Games
03:26 - The Origins of Milestone
04:31 - Two Games with Virgin Interactive
05:20 - The Release of Screamer
10:26 - S3 Virge DX Tested in Screamer
12:55 - Big in Germany
14:00 - Screamer 2
16:26 - 3DFX Voodoo Tests
18:13 - Screamer Rally
20:24 - Spin-offs
22:04 - Post Screamer
22:50 - Screamer 2026
26:55 - It's Unreal...but Don't Worry!
31:00 - Wrap-up
Digital Foundry is now fully independent! Join the DF Supporter Program and support the team: bit.ly/3jEGjvx
In the mid-90s, an Italian development team known as "Graffiti" created Screamer - an excellent arcade racing game for PC, clearly inspired by Ridge Racer and Daytona USA. Sequels followed. Graffiti became Milestone. But the arcade racing games kept coming and recently, powered by an adept use of Unreal Engine 5, Screamer has returned. John Linneman as the full story.
Examine the DF Website: digitalfoundry.net
Go here to check out DF merch! store.digitalfoundry.net
Subscribe for more Digital Foundry: bit.ly/DFSubscribe
00:00 - Introduction
02:08 - 90s Racing Games
03:26 - The Origins of Milestone
04:31 - Two Games with Virgin Interactive
05:20 - The Release of Screamer
10:26 - S3 Virge DX Tested in Screamer
12:55 - Big in Germany
14:00 - Screamer 2
16:26 - 3DFX Voodoo Tests
18:13 - Screamer Rally
20:24 - Spin-offs
22:04 - Post Screamer
22:50 - Screamer 2026
26:55 - It's Unreal...but Don't Worry!
31:00 - Wrap-up

![DF Direct Q+A: Will PSSR Lower Game Resolutions? Starfield Switch 2, Is RTX 5080 OK For Path Tracing
Thanks to Ludeo for sponsoring this video - check out Ludeo now on the following links:
Play Cronos: The New Dawn - https://play.ludeo.com/l/453375
Play HITMAN World of Assassination - https://play.ludeo.com/l/484187
Play [REDACTED] - https://play.ludeo.com/l/0397f8
The latest Q+A show sees Rich, Oliver and Alex discussing a range of topics. If PSSR2 looks good at lower resolutions than the standard PS5 version, should developers focus on higher settings? There are plus and minus points. Should Nintendo add 120Hz and VRR support on Switch 2 when running Switch 1 software? Is an RTX 5080 good enough for path tracing? And should Sonys more affordable next-gen console actually live in the cloud?
Examine the DF Website: https://digitalfoundry.net
Go here to check out DF merch! https://store.digitalfoundry.net
Subscribe for more Digital Foundry: http://bit.ly/DFSubscribe
00:00 Introduction
01:20 Sponsored by Ludeo
02:38 News 1: Is it better to lower internal resolutions when you have PSSR2 available?
10:27 News 2: Could Nintendo add 120Hz support or VRR for Switch 1 software on Switch 2?
16:34 News 3: Should studios develop game engine specific upscalers like PICO?
25:06 News 4: Can we solve uncapped frame-rates by capping the display to 30Hz? And why doesn’t Capcom cap their games?
30:55 News 5: What will the rumoured Switch 2 Starfield port look like?
36:53 News 6: Should I get an RTX 5080 for path traced games?
42:06 News 7: Should Sony offer a PS6 Cloud Edition? DF Direct Q+A: Will PSSR Lower Game Resolutions? Starfield Switch 2, Is RTX 5080 OK For Path Tracing](https://i.ytimg.com/vi/wZ67IBWIjAY/mqdefault.jpg)








