psychotrip | Devil's Advocate: Bullet-Sponges - Why they exist and why they shouldn't @psychotripnerdstuff | Uploaded 8 years ago | Updated 1 minute ago
LINK TO REGENCYSOLID'S SOUNDCLOUD: soundcloud.com/regencysolid
Hey guys, trip here!
This was another spur of the moment video, brought on by a post I saw on reddit about "The Division": Ubisoft's upcoming shooter with rpg elements, and the latest example of a game that suffers from excessive bullet-sponging.
I wanted to discuss bullet-sponges: why they still exist even though we all seem to hate them, and how developers can get rid of them once and for all.
What do YOU think? What should I talk about next? Let me know in the comments!
Make sure to like, share, and subscribe!
LINK TO REGENCYSOLID'S SOUNDCLOUD: soundcloud.com/regencysolid
Hey guys, trip here!
This was another spur of the moment video, brought on by a post I saw on reddit about "The Division": Ubisoft's upcoming shooter with rpg elements, and the latest example of a game that suffers from excessive bullet-sponging.
I wanted to discuss bullet-sponges: why they still exist even though we all seem to hate them, and how developers can get rid of them once and for all.
What do YOU think? What should I talk about next? Let me know in the comments!
Make sure to like, share, and subscribe!