Uploaded July 2026 | Updated September 2026, 2 weeks ago
In this episode, Dr Jennifer Challenor and Dr Chris Payne explore how Blender hair curves can be used to create a real-time hair groom for use in game engines.
In this episode, Dr Jennifer Challenor and Dr Chris Payne explore how Blender hair curves can be used to create a real-time hair groom for use in game engines.




