Uploaded February 2026 | Updated September 2026, 2 weeks ago
Pt.1 of the interview with Csaba Székely, AKA ForestWare, the developer of Sword Hero on what the game is about, the damage model, player freedom and more.
Kickstarter:
kickstarter.com/projects/itspossible/sword-hero
Steam page (you can find the demo there):
store.steampowered.com/app/1739080/Sword_Hero
***
Consider supporting the channel as well, either on Patreon, or as a channel member here on Youtube:
patreon.com/RandomMadness
Or check out the art store, the art is by my mom and I'll be shipping it over to you:
belokonenkoartworks.etsy.com
ebay.com/usr/belokonenkoartworks
You can also find all of the time lapses in full on her channel:
youtube.com/@TatianaBArt
***
Intro music:
youtube.com/watch?v=pJPKpQrwBeQ
End screen music:
youtube.com/watch?v=RTofyEXq62k
The playlist with all of the channel's music:
youtube.com/playlist?list=PLE8BZenM9K-ApYtWLdwAZhJoM44mLfLnQ
Spotify playlist with the channel's music:
open.spotify.com/playlist/4C2tqInaRi8gxg7TI7gYDI
***
Site:
valentinthemad.com
Art store:
belokonenkoartworks.etsy.com
ebay.com/usr/belokonenkoartworks
Patreon:
patreon.com/c/RandomMadness
Discord:
discord.gg/uqEjkQq
Steam Curator:
store.steampowered.com/curator/8462843
***
0:00 Intro
0:57 ForestWare's introduction
1:21 What is Sword Hero
2:25 Progression and damage model
8:12 Can you go anywhere in the world from the get go?
9:15 Main quest and player freedom
9:52 Player house feature
10:58 Will there be NPC companions?
11:50 All characters can get killed
12:29 About the story
13:38 Consequences of killing an important NPC
15:10 Inspirations
17:39 Interactivity with the environment
19:15 Adding more interaction details
22:18 About the Kickstarter
Pt.1 of the interview with Csaba Székely, AKA ForestWare, the developer of Sword Hero on what the game is about, the damage model, player freedom and more.
Kickstarter:
kickstarter.com/projects/itspossible/sword-hero
Steam page (you can find the demo there):
store.steampowered.com/app/1739080/Sword_Hero
***
Consider supporting the channel as well, either on Patreon, or as a channel member here on Youtube:
patreon.com/RandomMadness
Or check out the art store, the art is by my mom and I'll be shipping it over to you:
belokonenkoartworks.etsy.com
ebay.com/usr/belokonenkoartworks
You can also find all of the time lapses in full on her channel:
youtube.com/@TatianaBArt
***
Intro music:
youtube.com/watch?v=pJPKpQrwBeQ
End screen music:
youtube.com/watch?v=RTofyEXq62k
The playlist with all of the channel's music:
youtube.com/playlist?list=PLE8BZenM9K-ApYtWLdwAZhJoM44mLfLnQ
Spotify playlist with the channel's music:
open.spotify.com/playlist/4C2tqInaRi8gxg7TI7gYDI
***
Site:
valentinthemad.com
Art store:
belokonenkoartworks.etsy.com
ebay.com/usr/belokonenkoartworks
Patreon:
patreon.com/c/RandomMadness
Discord:
discord.gg/uqEjkQq
Steam Curator:
store.steampowered.com/curator/8462843
***
0:00 Intro
0:57 ForestWare's introduction
1:21 What is Sword Hero
2:25 Progression and damage model
8:12 Can you go anywhere in the world from the get go?
9:15 Main quest and player freedom
9:52 Player house feature
10:58 Will there be NPC companions?
11:50 All characters can get killed
12:29 About the story
13:38 Consequences of killing an important NPC
15:10 Inspirations
17:39 Interactivity with the environment
19:15 Adding more interaction details
22:18 About the Kickstarter
![Blood Simulation in GMOD
A demonstration of GBlood 2 mod for GMOD (makes GWater 2 usable as a response on characters).
You can get it here:
https://steamcommunity.com/sharedfiles/filedetails/?id=3406221811
Galaxys blood preset (add in the GWater 2 menu):
{GHM GBlood 2.0 Preset:{PHYS/Cohesion:0.114,PHYS/Viscosity:0.68,PHYS/Collision Distance:0.8,PHYS/Radius:1.0,VISL/Color:[210.0,30.0,30.0,150.0],PHYS/Fluid Rest Distance:0.55,PHYS/Surface Tension:0.0,VISL/Diffuse Threshold:1.0,PHYS/Adhesion:0.074,VISL/Diffuse Lifetime:0.0,CUST/Master Reset:true,CUST/Author:GalaxyHighMarshal}}
Vanilla blood effects were disabled using this mod:
https://steamcommunity.com/sharedfiles/filedetails/?id=256397014
Most maps are from Counter Strike: Source (you need to own the game for it), but Cabin in the Woods map was used as well:
https://steamcommunity.com/sharedfiles/filedetails/?id=2806796883
***
Intro music:
https://www.youtube.com/watch?v=pJPKpQrwBeQ
End screen music:
https://www.youtube.com/watch?v=RTofyEXq62k
The playlist with all of the channels music:
https://www.youtube.com/playlist?list=PLE8BZenM9K-ApYtWLdwAZhJoM44mLfLnQ
Spotify playlist with the channels music:
https://open.spotify.com/playlist/4C2tqInaRi8gxg7TI7gYDI
***
Patreon:
https://www.patreon.com/RandomMadness
Art store:
https://belokonenkoartworks.etsy.com
https://www.ebay.com/usr/belokonenkoartworks
Discord:
https://discord.gg/uqEjkQq
Twitter
https://twitter.com/ValentinTheMad
Steam Curator:
https://store.steampowered.com/curator/8462843/ Blood Simulation in GMOD](https://i.ytimg.com/vi/zJLprYeYOaU/mqdefault.jpg)


