Dev Diaries #01 - Xenocider level design @RetroSumus
Dev Diaries #01 - Xenocider level design  @RetroSumus
Uploaded October 2015 | Updated September 2026, 2 weeks ago
This is a segment from one of our weekly video meetings. It shows 3D designer Abel del Dedo testing some new models and textures for our currently in development shooter-on-rails Xenocider, coming hopefully soon for Dreamcast and PC, among others. If you want to know more, please check out our latest blog post, From Blender to the Dreamcast: Xenocider level design retrosumus.com/2015/09/xenocider-level-design-blender-dreamcast

All music by Juanjo Martín.
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Dev Diaries #01 - Xenocider level design

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