Uploaded August 2025 | Updated September 2026, 2 weeks ago
Remember way back when we went to the Thunderdome?
Well, now that we don't have rez breach, I figure I'll finally make a video of the more modern route. Thanks to Rythm, who figured this one out a while back. I was still recovering from the original Thunderdome route trauma at the time, so I'm just now getting around to doing it myself. Thanks to Hunter's Blink Breach, the route no longer has any RNG components. All failed (or improperly successful) loadzone transitions can be recovered from, although it may require another guardian helping out. Sadly, the route still doesn't allow for Titans. Maybe someday they'll get sufficient barrier push...
Thanks a lot to everyone who helped out on this route. There were quite a few over the two attempts we made at the route, so hopefully I don't leave anyone out:
Rythm, noobsanity654, Demon, Elite Exiled Greenbox, Nahsense, PapiChase, furefox, vex flavored chips, OrionTheHunter13, Silken, LunarSphinx, Solus, NDWarrior, Kaize, and Dabs
~Timestamps~
00:00 Intro
00:31 Entrance
02:03 Priming The Autorez
03:21 Loadout Requirements
04:06 IRB 1: Step 1: Setting IRB Point in Crux
05:04 IRB 1: Step 2: Fizzle into Portico
06:08 IRB 1: Step 3: Trigger the Autorez (Top of Lift)
06:44 To the Top of the Dreadnaught
07:31 The Long Run
09:12 Descending to the Crossbeam
10:14 IRB 2: Step 1: Setting IRB point in Portico
10:52 Sword Ammo Genning
12:04 The Trek Towards Totems
13:15 Dropping into Basilica
14:17 Successful Load into Basilica and Golgoroth's Cellar
16:00 Recoverting from Basilica Based Failure
17:46 Hunter Blinking to Golgoroth's Cellar
19:29 Escaping from Golgoroth's Cellar
21:31 Back on Track
22:30 The Homestretch
25:12 IRB 2: Step 2: Fizzle into Threshold
25:59 Past Froggy's Guide to Recovering From Failed Fizzle
26:46 The Actual Scary Part (Low Man Totems)
27:18 IRB 2: Step 3: Trigger the Autorez (Finish Totems)
27:36 A Tragedy Strikes
27:53 A Trip Down Memory Lane
29:13 The Scale of the Invisible Platform
29:44 Outro
29:54 Grapple Shenanigans
#Destiny2 #Glitch
Remember way back when we went to the Thunderdome?
Well, now that we don't have rez breach, I figure I'll finally make a video of the more modern route. Thanks to Rythm, who figured this one out a while back. I was still recovering from the original Thunderdome route trauma at the time, so I'm just now getting around to doing it myself. Thanks to Hunter's Blink Breach, the route no longer has any RNG components. All failed (or improperly successful) loadzone transitions can be recovered from, although it may require another guardian helping out. Sadly, the route still doesn't allow for Titans. Maybe someday they'll get sufficient barrier push...
Thanks a lot to everyone who helped out on this route. There were quite a few over the two attempts we made at the route, so hopefully I don't leave anyone out:
Rythm, noobsanity654, Demon, Elite Exiled Greenbox, Nahsense, PapiChase, furefox, vex flavored chips, OrionTheHunter13, Silken, LunarSphinx, Solus, NDWarrior, Kaize, and Dabs
~Timestamps~
00:00 Intro
00:31 Entrance
02:03 Priming The Autorez
03:21 Loadout Requirements
04:06 IRB 1: Step 1: Setting IRB Point in Crux
05:04 IRB 1: Step 2: Fizzle into Portico
06:08 IRB 1: Step 3: Trigger the Autorez (Top of Lift)
06:44 To the Top of the Dreadnaught
07:31 The Long Run
09:12 Descending to the Crossbeam
10:14 IRB 2: Step 1: Setting IRB point in Portico
10:52 Sword Ammo Genning
12:04 The Trek Towards Totems
13:15 Dropping into Basilica
14:17 Successful Load into Basilica and Golgoroth's Cellar
16:00 Recoverting from Basilica Based Failure
17:46 Hunter Blinking to Golgoroth's Cellar
19:29 Escaping from Golgoroth's Cellar
21:31 Back on Track
22:30 The Homestretch
25:12 IRB 2: Step 2: Fizzle into Threshold
25:59 Past Froggy's Guide to Recovering From Failed Fizzle
26:46 The Actual Scary Part (Low Man Totems)
27:18 IRB 2: Step 3: Trigger the Autorez (Finish Totems)
27:36 A Tragedy Strikes
27:53 A Trip Down Memory Lane
29:13 The Scale of the Invisible Platform
29:44 Outro
29:54 Grapple Shenanigans
#Destiny2 #Glitch




![Destiny 2 OOB: Geosynchronous Orbit Pt 2: To Security and Beyond (Seraphs Shield Area)
Thanks to some excellent Code of the Missile work by Argieeeeee we now know its possible to be out of map in Security Sector. Theres a lot out there, and some possible story spoilers, but Ill give warning before we go beyond what part 1 covered...
Part 3 here: https://youtu.be/6iXIUl_52tw
Youll need at least two people, with one of them having Code of the Missile on Titan. Stasis helps, as it nearly always does. For how to get the first person out of box, youll want to use this video as a guide: https://youtu.be/hrtBjX54eZM
Once one person is out, you can IRB out everyone else. For Security Sector, you need to hit a pretty precise thundercrash. With Hub-IRB, you dont need to survive the load luckily, so you can remove a lot of potential pain. Others can then join you by dismounting through some doors as they die to place their ghosts out of map for you to rez them. From there, youre free to explore...
~Timestamps~
00:00 Intro
00:06 The IRB Spot (Many Places Work, But Beginning is Best)
00:37 The Warlock Route
03:05 Getting out of Seraph Facility Entrance
04:27 Dying to Launch Center Load
05:19 Heading to Security Sector
06:52 Dropping into the Box
07:57 The Hub IRB into Security Sector
08:36 An Alternative Appoach for Any Assistants
10:01 [Spoiler Warning] Exploring Outside of Security Sector
11:11 The Owner of the Ship
12:21 Spacewalk 2: Electric Boogaloo
13:35 The Logistics Sector
16:21 Warsat Control Nexus
18:46 A Tale of Things to Come
#destiny2 #glitch #seasonoftheseraph Destiny 2 OOB: Geosynchronous Orbit Pt 2: To Security and Beyond (Seraphs Shield Area)](https://i.ytimg.com/vi/IwbmuHy67Zw/mqdefault.jpg)





