Uploaded July 2025 | Updated September 2026, 2 weeks ago
For a description of DLTK Slappers Only, see my Surface 2 video:
youtube.com/watch?v=SL3_jHJkmJM
I cut out most of the chopping from this video because it's very boring to watch. I also cut out a part where I stood still for a few minutes while waiting for guards. An unabridged version is here:
youtube.com/watch?v=3Xj2HLvtFtg
Like Runway, Depot did not seem to be a viable level when I worked on DLTK Slappers Only in 2011. I thought that there would be no way to deal with the spawn guards outside the buildings. However, a few years ago, Icy discovered a way to herd the spawn guards into one place and keep them there:
youtube.com/watch?v=W-JX0W1_ooU
With this strategy, the level is doable. Running past the guards at the beginning usually fails and the spawn guards don't always go where I want them to, but once I get to the computer room, everything else is pretty easy. I had a scare while killing the second guard in the ammo room, though. He escaped from my slaps and ran to the side of the room. Not only could he have shot me, but if I had run over to him, the remaining guard in the room would have seen me. I figured my only chance was to rush out of the room. Thankfully, this worked.
I played on the Japanese version because there's an extra half body armor that helps me survive the drone gun in the computer room (according to the rules I came up with, destroying the drone gun is not allowed). The BA doesn't help against guards, though; the drone gun is practically guaranteed to hit me a few times, which will prevent me from surviving a hit from the guards.
While going over this video, I learned something interesting. I thought it was strange that the end screen said I had killed 12 enemies, even though I had only killed 10. Then I realized that the 2 guards Bond kills in the closing cinema count toward the total!
For a description of DLTK Slappers Only, see my Surface 2 video:
youtube.com/watch?v=SL3_jHJkmJM
I cut out most of the chopping from this video because it's very boring to watch. I also cut out a part where I stood still for a few minutes while waiting for guards. An unabridged version is here:
youtube.com/watch?v=3Xj2HLvtFtg
Like Runway, Depot did not seem to be a viable level when I worked on DLTK Slappers Only in 2011. I thought that there would be no way to deal with the spawn guards outside the buildings. However, a few years ago, Icy discovered a way to herd the spawn guards into one place and keep them there:
youtube.com/watch?v=W-JX0W1_ooU
With this strategy, the level is doable. Running past the guards at the beginning usually fails and the spawn guards don't always go where I want them to, but once I get to the computer room, everything else is pretty easy. I had a scare while killing the second guard in the ammo room, though. He escaped from my slaps and ran to the side of the room. Not only could he have shot me, but if I had run over to him, the remaining guard in the room would have seen me. I figured my only chance was to rush out of the room. Thankfully, this worked.
I played on the Japanese version because there's an extra half body armor that helps me survive the drone gun in the computer room (according to the rules I came up with, destroying the drone gun is not allowed). The BA doesn't help against guards, though; the drone gun is practically guaranteed to hit me a few times, which will prevent me from surviving a hit from the guards.
While going over this video, I learned something interesting. I thought it was strange that the end screen said I had killed 12 enemies, even though I had only killed 10. Then I realized that the 2 guards Bond kills in the closing cinema count toward the total!










![Silo [Modded: No Timer] DLTK Slappers Only 1:53:35
In this video, I play a modified version of the game that disables the timer in Silo. Details on the mod are here:
https://forums.the-elite.net/index.php?msg=489632
For a description of DLTK Slappers Only, see my Surface 2 video:
http://www.youtube.com/watch?v=SL3_jHJkmJM
I cut out most of the chopping from this video because its very boring to watch. I also sped up a few other boring, repetitive parts. An unabridged version is here:
https://www.youtube.com/watch?v=WdRddZd9Md4
Ive always thought that without the timer, Silo would be a fairly easy level on DLTK and could maybe even be beaten Slappers Only. I decided to give it a try by using a mod that disables the timer. Sure enough, the level was pretty simple and didnt take many attempts. Most of the run is self-explanatory, but one thing I should mention is the door leading from Ourumovs hallway to the catwalk next to the final room. Guards are unable to open this door; I think its the only door in the level with this property. They can warp through it if you unload them, but they dont seem to do so very consistently. To give them a better chance to warp, I run all the way back to the beginning of the level. For the first guard that got stuck behind the door, this worked and he was able to warp through. But the second guard refused to warp, so I had to open the door myself (which I prefer to avoid because its somewhat dangerous).
Unfortunately, there is a strange visual artifact in this video: two horizontal bars move up the screen before looping around to the bottom. While I was playing, I thought something was wrong with my TV, but when I checked the recording I saw that the bars were there too. Im not sure what caused this problem, since I used the exact same setup for my Surface 1 run a few days ago and that video turned out fine. I can only guess that the problem is somehow related to the power supply, since it seemed to get worse when my air conditioner was running (the size and darkness of the bars varied considerably on my TV, even though in the recording they look consistent the whole time). At least this problem turned up while I was playing a goofy category instead of something more serious.
EDIT: It appears that the problem was caused by the AC adapter I was using for my S-video splitter. I replaced the AC adapter and the horizontal lines disappeared. Silo [Modded: No Timer] DLTK Slappers Only 1:53:35](https://i.ytimg.com/vi/87YTdPPNbI4/mqdefault.jpg)