Uploaded May 2023 | Updated September 2026, 1 hour ago
OFF WORLD LIVE
VTUBER GAME DEVELOPMENT
OPEN Q&A SESSION
Every Wednesday, 15.00 BST
Join our weekly session to:
-Learn new blueprints and setups for your VTuber content
-Ask questions about specific features and workflows
Each week we do a short demonstration of a specific workflow followed by open Q&A.
This week, we will walk through:
-VTuber Studio's latest updates
-Different Off World Live output systems
-Accessing Virtual Webcam, Spout, NDI, Streaming via RTMP, Media Recording via Blueprints
All workflows and blueprints are free for download in our Pastebin, GitHub and Knowledge Center
Topics covered will include:
-Input/ output media direct from Unreal
-Character rigging (VRM and Metahuman)
-Face and body capture technology options
-Avatar customisation
-Environment building
-Games packaging and UI development
OFF WORLD LIVE
VTUBER GAME DEVELOPMENT
OPEN Q&A SESSION
Every Wednesday, 15.00 BST
Join our weekly session to:
-Learn new blueprints and setups for your VTuber content
-Ask questions about specific features and workflows
Each week we do a short demonstration of a specific workflow followed by open Q&A.
This week, we will walk through:
-VTuber Studio's latest updates
-Different Off World Live output systems
-Accessing Virtual Webcam, Spout, NDI, Streaming via RTMP, Media Recording via Blueprints
All workflows and blueprints are free for download in our Pastebin, GitHub and Knowledge Center
Topics covered will include:
-Input/ output media direct from Unreal
-Character rigging (VRM and Metahuman)
-Face and body capture technology options
-Avatar customisation
-Environment building
-Games packaging and UI development










