Deep Space Mining Corp Devlog 1: Porting to Godot 4 @Chevifier
Deep Space Mining Corp Devlog 1: Porting to Godot 4  @Chevifier
Uploaded July 2022 | Updated September 2026, 9 hours ago
Just a notice to another fact I forgot to mention some Node Class names were changed and minor changes to certain functions. For example
3D nodes are now characterized with 3D at the end of the class name
RayCast is now RayCast3D
KinematicBody is now CharactorBody3D
and the move and slide function doesnt directly take parameters anymore you have to set them seperately.


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Deep Space Mining Corp Devlog 1: Porting to Godot 4

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