Uploaded February 2019 | Updated September 2026, 2 hours ago
Deep Dive event 1-2 clear video with zero commentaries.
DD 1-1 introduces the idea of Hostages.
Rescuing hostages is usually the mission objective when they are present on the field. They act like immobile, defenseless 3rd party friendly entities and will lose their HP bar from enemy units charging into them.
Once you pick up a hostage with your squad (only one can be held by a squad at a time), head over to a friendly helipad/HQ then extract the hostage by double clicking your squad and clicking that new orange button.
In this run the black bomb rammed into the hostage. Don't worry if it doesn't, it has only 613 HP.
Deep Dive event 1-2 clear video with zero commentaries.
DD 1-1 introduces the idea of Hostages.
Rescuing hostages is usually the mission objective when they are present on the field. They act like immobile, defenseless 3rd party friendly entities and will lose their HP bar from enemy units charging into them.
Once you pick up a hostage with your squad (only one can be held by a squad at a time), head over to a friendly helipad/HQ then extract the hostage by double clicking your squad and clicking that new orange button.
In this run the black bomb rammed into the hostage. Don't worry if it doesn't, it has only 613 HP.
![[FITS] Quick fight with enemy friendly fire 1
Picked up a game called Fights In Tight Spaces (no joke, its really what its called) on Steam. Was surprised at how much fun it was!
It does have the dreaded Early Access sticker on it but this is leagues better than your typical barebones prototype EA titles you see float around. The gameplay is completely playable with almost no bugs and has good replayability even with its remarkably short gametime per fight.
The video in question is a pure fight replay of my actions in that fight. In reality, you will be selecting maneuver cards per turn, planning out how you move around, choose who to attack, and find ways to win. [FITS] Quick fight with enemy friendly fire 1](https://i.ytimg.com/vi/7mgV6NS6abU/mqdefault.jpg)









![GFL2 Inverse Cipher, Season 9, Part 3 Walkthrough
Walkthrough for Inverse Cipher (Cypher), Season 9, in GFL2, stage 3 (LP-1-3).
[You *SHOULD NOT* look for matching stage codes, such as LP-1-1. The devs have reused stage code numbers across different Inverse Cipher seasons.]
Normally, we are supposed to be controlling the cute android girls, not these weird units.
This is an OPFOR exercise/puzzle using enemy units with turn limits. GFL2 Inverse Cipher, Season 9, Part 3 Walkthrough](https://i.ytimg.com/vi/CTn5uP712BA/mqdefault.jpg)