Corridor Cast | Decades of Adobe's Technical Debt (and our Next Software) | CorridorCast #138 @corridorcast | Uploaded May 2022 | Updated October 2024, 3 days ago.
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This Episode ►
Wren joins the conversation to further explain his frustrations with Adobe and discusses what they could do better, what software we'll be moving on to, and why.
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OUR GEAR, SOFTWARE & PARTNERS ►
Our Go-To Gear: bhpho.to/3r0wEnt
Puget Systems Computers: bit.ly/PC_Puget_Workstations
ActionVFX: bit.ly/TheBest_ActionVFX
Lighting by Aputure: bit.ly/CORRIDOR_LIGHTS
Cinema4D: bit.ly/Try_Cinema4D
Insydium: bit.ly/Insydium_Plugins
Octane Render by OTOY: bit.ly/Octane_Wrender
Boris FX - Mocha, Sapphire & Continuum: bit.ly/2Y0XLUX
Motion Captured with Xsens Suit: bit.ly/Xsens_MoCap_Suit
Reallusion: corridor.video/Reallusion_3Dsoftware
Unreal MegaGrant: bit.ly/Unreal_MegaGrant
CHAPTERS;
0:00 - Intro
1:14 - Wren's Adobe Rant
8:25 - Where we started with VFX
13:00 - Why we're choosing Davinci Resolve
18:48 - The People Agree
25:50 - Story Time with Wren
32:42 - Technical Debt
42:28 - Adjust the Mindset
48:07 - Programs we suggest to get started
58:00 - How to Fix Adobe
CONSIDER SUBSCRIBING ► bit.ly/corridor_cast_subscribe
Watch Another Episode ► youtu.be/YeopaTW16kA
This Episode ►
Wren joins the conversation to further explain his frustrations with Adobe and discusses what they could do better, what software we'll be moving on to, and why.
FOLLOW ►
Instagram: bit.ly/_Corridor_Instagram
Sub-Reddit: bit.ly/_Corridor_Sub-Reddit
SUPPORT ►
Join Our Website: bit.ly/Crew_Membership
Buy Merch: bit.ly/Corridor_Store
OUR GEAR, SOFTWARE & PARTNERS ►
Our Go-To Gear: bhpho.to/3r0wEnt
Puget Systems Computers: bit.ly/PC_Puget_Workstations
ActionVFX: bit.ly/TheBest_ActionVFX
Lighting by Aputure: bit.ly/CORRIDOR_LIGHTS
Cinema4D: bit.ly/Try_Cinema4D
Insydium: bit.ly/Insydium_Plugins
Octane Render by OTOY: bit.ly/Octane_Wrender
Boris FX - Mocha, Sapphire & Continuum: bit.ly/2Y0XLUX
Motion Captured with Xsens Suit: bit.ly/Xsens_MoCap_Suit
Reallusion: corridor.video/Reallusion_3Dsoftware
Unreal MegaGrant: bit.ly/Unreal_MegaGrant
CHAPTERS;
0:00 - Intro
1:14 - Wren's Adobe Rant
8:25 - Where we started with VFX
13:00 - Why we're choosing Davinci Resolve
18:48 - The People Agree
25:50 - Story Time with Wren
32:42 - Technical Debt
42:28 - Adjust the Mindset
48:07 - Programs we suggest to get started
58:00 - How to Fix Adobe