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Dead Space | Dead Space | The Sound of Fear Reimagined | Audio Developer Livestream @deadspace | Uploaded March 2022 | Updated October 2024, 3 hours ago.
THIS LIVESTREAM MAY CONTAIN CONTENT NOT SUITABLE FOR ALL AUDIENCES.

Motive invites you to the latest in their series of early looks at development and what goes into the remake of a game. This livestream will focus on the studio’s philosophy for taking Dead Space’s award-winning audio design to the next level by bringing the game to today’s generation of platforms and the new Frostbite™ engine – while still remaining faithful to the iconic atmosphere, mood, and sounds you know and love.

Creative Director Roman Campos-Oriola, Senior Producer Philippe Ducharme, and Audio Director Olivier Asselin, alongside special guest Jack Pattillo, will be discussing and providing fans an in-depth look at what the team is improving and updating in the audio design, specifically:

The A.L.I.V.E. System – your first chance to hear how the system that controls Isaac’s heart rate, breathing, and dialogue delivery will sound

Audio Occlusion – how audio levels will be controlled through different materials and surfaces as well as projected audio down hallways

Weapons – listen to both the original Plasma Cutter and the Pulse Rifle and the updates to these iconic sounds

Official Website: http://x.ea.com/73220

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Start 00:00
Introduction 01:05
Audio Occlusion & Obstruction 08:49
Weapons Comparisons 19:51
A.L.I.V.E. System 27:56
Orchestra Sneak Peek 40:09
Atmospheric Walkthrough 41:44
Launch Window Reveal 48:26
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Dead Space | The Sound of Fear Reimagined | Audio Developer Livestream @deadspace

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