Uploaded June 2017 | Updated September 2026, 2 weeks ago
Game started with three players, but then George lagged out on round 121. That was pretty disappointing, and when combined with the fact that Rios had to tend to some unforeseen business on the second day, we decided to just boost. On certain arenas we both played together, such as on rounds 181-184 (Dogs), which we beat without stealing lives. Then there were some other rounds where I just let Rios play by himself, so I could take a break.
We paced the game pretty slowly, as we took three sleep breaks. We were in the game for about 75 total hours, with about 40 of those accounting for actual gameplay (Played 6/26/17-6/29/17). If we took it a little more seriously from the get-go, we definitely would have played faster in an attempt to delay the reset that occurs later in the game. But I honestly don't care about 256 or anything like that.
This is the highest round for the current patch of the game, which was implemented on July 20, 2016. The leaderboards were then reset a month later in August. The game got more difficult in some aspects with the update, as rounds 225-228 (Chinatown) stumped anyone who tried it. On my first try there, I beat it with 10 lives. Cripes!
I don't like making definitive statements like "I won't play this game again," but I will say that I don't intend on playing another lengthy DOA 2 game for a long while. If I do play it, it would probably be a four-player match, but I'd rather play a four-player on DOA 1 to be honest.
✪ Fates:
x RaMb0 4 L1F3 (Host Fortitude)
DownwardPlane0 aka xRios (4 Bar Feet)
✪ Full gameplay available here: youtube.com/playlist?list=PLix-JSyimksBNr3XgOvkfBR5yOO-fLVbM
Game started with three players, but then George lagged out on round 121. That was pretty disappointing, and when combined with the fact that Rios had to tend to some unforeseen business on the second day, we decided to just boost. On certain arenas we both played together, such as on rounds 181-184 (Dogs), which we beat without stealing lives. Then there were some other rounds where I just let Rios play by himself, so I could take a break.
We paced the game pretty slowly, as we took three sleep breaks. We were in the game for about 75 total hours, with about 40 of those accounting for actual gameplay (Played 6/26/17-6/29/17). If we took it a little more seriously from the get-go, we definitely would have played faster in an attempt to delay the reset that occurs later in the game. But I honestly don't care about 256 or anything like that.
This is the highest round for the current patch of the game, which was implemented on July 20, 2016. The leaderboards were then reset a month later in August. The game got more difficult in some aspects with the update, as rounds 225-228 (Chinatown) stumped anyone who tried it. On my first try there, I beat it with 10 lives. Cripes!
I don't like making definitive statements like "I won't play this game again," but I will say that I don't intend on playing another lengthy DOA 2 game for a long while. If I do play it, it would probably be a four-player match, but I'd rather play a four-player on DOA 1 to be honest.
✪ Fates:
x RaMb0 4 L1F3 (Host Fortitude)
DownwardPlane0 aka xRios (4 Bar Feet)
✪ Full gameplay available here: youtube.com/playlist?list=PLix-JSyimksBNr3XgOvkfBR5yOO-fLVbM

![Dead Ops Arcade - Round 40 Speedrun [1:14:48]
Speedrun on Dead Ops Arcade 1 with @NastyJL where we defeated the Cosmic Silverback in 1hr14m48s. While that is not the fastest completion time known to man, it was a decent attempt which was faster than other Co-op speedrun uploads on YouTube, where players are collecting treasure in Bonus Rooms for some undecipherable reason.
Timer starts as soon as players are visible on Round 1. Timer ends whenever the Cosmic Silverback spills his gems. This match was initially streamed on Twitch on May 13, 2023 and was played on Xbox Series X & Xbox One. VoD with Chat Replay available to Twitch Subs here: https://www.twitch.tv/videos/1819566805?t=02h43m27s
► Relevant Videos:
✪ DOA2 Round 64 Speedrun w/ @Freedom-Live [2:07:06]: https://youtu.be/bJw_zbgo-Ag
✪ DOA3 Round 64 Speedrun w/ @Adrenzy [2:15:05]: https://youtu.be/2EMeJAvzKok
► Socials:
✪ Twitch: https://www.twitch.tv/Ramb0
✪ Twitter: https://x.com/RamboChristian
✪ Thumbnail background provided by @slayarch2217 Dead Ops Arcade - Round 40 Speedrun [1:14:48]](https://i.ytimg.com/vi/mYUhgsMOdRE/mqdefault.jpg)




![Dead Ops Arcade 4 - Round 40 Papaback Speedrun [43:35]
A few months ago, we did a speedrun of the DOA4 Casual mode without using any GobbleGums, and beat the game in roughly 48 minutes. This time around, we decided to bring in a few Gums to see how much extra time we could shave off (along with some different tech in The Long Climb).
Rambo - Firepower
Freedom - Furious Feet
GabeKuun - Fortune
Kittyguya - Friendship
► Socials:
✪ Discord Server: https://discord.gg/rambo
✪ DOA4 Reddit: https://www.reddit.com/r/DeadOpsArcade4/
✪ Twitch: https://www.twitch.tv/Ramb0
✪ Twitter: https://x.com/RamboChristian
✪ TikTok: https://www.tiktok.com/@themozproject
► Relevant Videos:
✪ DOA1 Round 40 Speedrun w/ NastyJL [1:14:48]: https://youtu.be/mYUhgsMOdRE
✪ DOA2 Round 64 Speedrun w/ Freedom [2:07:06]: https://youtu.be/bJw_zbgo-Ag
✪ DOA3 Round 64 Speedrun w/ Adrenzy [2:15:05]: https://youtu.be/2EMeJAvzKok
✪ DOA4 Round 40 Casual Speedrun (no GobbleGums) [48:25]: https://youtu.be/qCW3A6P2ZHo Dead Ops Arcade 4 - Round 40 Papaback Speedrun [43:35]](https://i.ytimg.com/vi/nxirwzvBznA/mqdefault.jpg)



