ddc2021: Evolving the UI/UX of A TOTAL WAR SAGA: TROY using player feedback by Alex Tokmakchiev @gamescomdev
ddc2021: Evolving the UI/UX of A TOTAL WAR SAGA: TROY using player feedback by Alex Tokmakchiev  @gamescomdev
Uploaded January 2022 | Updated September 2026, 1 week ago
An in-depth look at how player tests and feedback helped inform and drive the UI/UX of A Total War Saga: Troy. In short, a lesson in why you should test and not assume. Alex Tokmakchiev is Lead UI/UX Game Designer at Creative Assembly.

This talk was part of the devcom Developer Conference 2021 Line-Up. The #ddc2021 is the official game developer conference of gamescom. As Europe’s biggest game developer conference it offered a wide range of events and sessions for international game developers, game publishers and service providers. #ddc2021 happened 100% digital.

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#ddc2021 #devcomDeveloperConference #AlexTokmakchiev #UI/UX #GameDesign #GameDeveloper #ATotalWarSagaTroy
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ddc2021: Evolving the UI/UX of A TOTAL WAR SAGA: TROY using player feedback by Alex Tokmakchiev

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