DB Sparking Zero, but if the sound design was actually good? @SpudNinjaVA
DB Sparking Zero, but if the sound design was actually good?  @SpudNinjaVA
Uploaded May 2025 | Updated September 2026, 2 weeks ago
People have gone on record saying that a large number of the flashier Super moves and Ultimate attacks are noticeable downgrades from previous games.
And I think one of the biggest offenders is the sound design, since it lacks the impact or "oomph!" that other games like BT2 and 3 had.
Using End Goku as an example, I thought I'd try adding some sound effects on top of it to see if they could be made better with redone sound design.

Gameplay footage borrowed from @Omega2040
Sound effects from Raging Blast 1+2, Xenoverse 2, FighterZ, and Burst Limit
DB Sparking Zero, but if the sound design was actually good?KNUCKLES ~ Voice Attempt ReelSuch Mercy! So Principles!Sonic 2006, but with Roger Craig Smiths voiceEverybody do the TIGRE!#SixVoicesChallenge ROUND 3Hey, Thats Vegetas Move! [ENGLISH VERSION]Totally not another Shadow reelWhen the squad watching DBZ KaiShadow Hates Sand ~ COMIC DUB4Funsie Voice Demo: DANNY FENTON (Danny Phantom)Xiaolin Showdown music in DBZ Kai somehow fits
SpudNinjaVA |

DB Sparking Zero, but if the sound design was actually good?

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