Uploaded February 2025 | Updated September 2026, 13 hours ago
Attention Survivors,
We’re shifting our focus and resources to deliver new types of content, which means we won’t be posting highlight videos after every stream.
Here’s what you can expect from us moving forward:
- Multi-streaming and moderating on both Twitch and YouTube.
- Instead of delayed highlights, YouTube livestream VODs will remain public after each stream, complete with timestamps for easier navigation.
- We’ll use YouTube Shorts to showcase key features and updates, giving you a quick look at what’s coming.
We hope this clarifies the changes! Don’t forget to hit that subscribe button, as we’ll be streaming more on YouTube as well.
For a deep dive into the 1.27 Experimental Update, check out the full video of Adam and Mark’s discussion, complete with timestamps 👇
0:00 - Countdown
9:52 – The Stream Begins
11:39 – What to Expect From the Stream
12:00 – What Is 1.27 All About?
13:12 – New Action Animations: Breaking Long Sticks
14:51 – Fishing Rework
17:10 – Footstep Audio Rework (Can Be Together)
21:59 – Rework on Disease Contraction Related to Fish and Other Meat
27:50 – Boats Decaying Over Time
34:50 – Update on Sakhal
38:16 – Audio Changes with Footsteps
39:59 – When Will the DayZ in 2025 Article Come Out?
40:25 – Expanded Cities in Sakhal
44:04 – QOL Changes with Inventory
44:28 – Why Did 1.27 Have a Longer Development Cycle?
47:05 – Overview of the Changes with the City
48:40 – New Inventory Slots for Backpacks
55:00 – New SMG Sound
1:00:00 – New QOL Changes
1:04:35 – New Buoys for Navigation
1:10:14 – New Audio (Teeth Chattering from Cold)
1:13:14 – New POIs on Sakhal
1:19:12 – Improvements with Textures for Modding Community
1:20:10 – Demonstration of Navigating the Boat with Buoys
1:29:07 – Are There Plans to Add Dynamic Events on Sakhal?
1:35:16 – Changes with Bunker Lighting
1:35:40 – Wooden Variant of VSD (Vintage Version of VSD)
1:43:02 – New Bleeding Effects
1:43:35 – Particles on Vegetation
1:49:37 – Release Date of 1.27 Experimental
Read more in our 1.27 Experimental release article 👇dayz.com/article/game-update/1-27-Experimental-Release
Full PC Patchnotes: forums.dayz.com/topic/264828-experimental-update-127-change-log
Full Xbox Patchnotes: forums.dayz.com/topic/264831-update-127-xbox-experimental-change-log
Join DayZ Team:
careers.bohemia.net/positions?projects=8
Like us on Facebook: facebook.com/DayZ
Follow us on Twitter: twitter.com/DayZ
Follow us on Twitch: twitch.tv/dayz
Join our Discord: discord.com/invite/dayz
View DayZ Merchandise: store.bistudio.com
Visit our official website: dayz.com
Found a bug in DayZ? Report it on the Feedback Tracker here 👇
DayZ PC Feedback Tracker: feedback.bistudio.com/project/view/2
DayZ Xbox Feedback Tracker: feedback.bistudio.com/project/view/31
DayZ Playstation Feedback Tracker: feedback.bistudio.com/project/view/42
#dayz #dayzupdate
Attention Survivors,
We’re shifting our focus and resources to deliver new types of content, which means we won’t be posting highlight videos after every stream.
Here’s what you can expect from us moving forward:
- Multi-streaming and moderating on both Twitch and YouTube.
- Instead of delayed highlights, YouTube livestream VODs will remain public after each stream, complete with timestamps for easier navigation.
- We’ll use YouTube Shorts to showcase key features and updates, giving you a quick look at what’s coming.
We hope this clarifies the changes! Don’t forget to hit that subscribe button, as we’ll be streaming more on YouTube as well.
For a deep dive into the 1.27 Experimental Update, check out the full video of Adam and Mark’s discussion, complete with timestamps 👇
0:00 - Countdown
9:52 – The Stream Begins
11:39 – What to Expect From the Stream
12:00 – What Is 1.27 All About?
13:12 – New Action Animations: Breaking Long Sticks
14:51 – Fishing Rework
17:10 – Footstep Audio Rework (Can Be Together)
21:59 – Rework on Disease Contraction Related to Fish and Other Meat
27:50 – Boats Decaying Over Time
34:50 – Update on Sakhal
38:16 – Audio Changes with Footsteps
39:59 – When Will the DayZ in 2025 Article Come Out?
40:25 – Expanded Cities in Sakhal
44:04 – QOL Changes with Inventory
44:28 – Why Did 1.27 Have a Longer Development Cycle?
47:05 – Overview of the Changes with the City
48:40 – New Inventory Slots for Backpacks
55:00 – New SMG Sound
1:00:00 – New QOL Changes
1:04:35 – New Buoys for Navigation
1:10:14 – New Audio (Teeth Chattering from Cold)
1:13:14 – New POIs on Sakhal
1:19:12 – Improvements with Textures for Modding Community
1:20:10 – Demonstration of Navigating the Boat with Buoys
1:29:07 – Are There Plans to Add Dynamic Events on Sakhal?
1:35:16 – Changes with Bunker Lighting
1:35:40 – Wooden Variant of VSD (Vintage Version of VSD)
1:43:02 – New Bleeding Effects
1:43:35 – Particles on Vegetation
1:49:37 – Release Date of 1.27 Experimental
Read more in our 1.27 Experimental release article 👇dayz.com/article/game-update/1-27-Experimental-Release
Full PC Patchnotes: forums.dayz.com/topic/264828-experimental-update-127-change-log
Full Xbox Patchnotes: forums.dayz.com/topic/264831-update-127-xbox-experimental-change-log
Join DayZ Team:
careers.bohemia.net/positions?projects=8
Like us on Facebook: facebook.com/DayZ
Follow us on Twitter: twitter.com/DayZ
Follow us on Twitch: twitch.tv/dayz
Join our Discord: discord.com/invite/dayz
View DayZ Merchandise: store.bistudio.com
Visit our official website: dayz.com
Found a bug in DayZ? Report it on the Feedback Tracker here 👇
DayZ PC Feedback Tracker: feedback.bistudio.com/project/view/2
DayZ Xbox Feedback Tracker: feedback.bistudio.com/project/view/31
DayZ Playstation Feedback Tracker: feedback.bistudio.com/project/view/42
#dayz #dayzupdate










