Daybreak: Fixing Ambush spawns? @ViciousSal
Daybreak: Fixing Ambush spawns?  @ViciousSal
Uploaded November 2023 | Updated September 2026, 1 week ago
Looking for feedback on this one! What I love about ambush spawns is that you can't wait for them and get the jump on them. With regular reinforcements you always get to deal the first hit, often wiping them before they pose a threat. Same turn reinforcements don't have that and always get to make their move. What I don't like about same-turn reinforcements: Everything else: No way to know when, what type, and how many enemies will show up. Looking at you Mila Tree Falcoknights!

With this, you'll be able to get a text-based prompt, then see what units and how many will charge you and you're still able to react to what's coming, without being able to defeat them before they're able to move.
Let me know what you think!

Be on the lookout for more Daybreak updates, if you're interested, you can find all updates on the Gritnea Tower Discord server: discord.gg/2grR9qs8X4
Daybreak: Fixing Ambush spawns?Daybreak Skill Showcase: Hymnshift & Olivi AppetiteFE10 Modding: Unique Visit rewards:Does losing LEONARDO cost me the RUN? | FE10 Ironman HM Negative GrowthsEntering Part 2 again! HM Negative growths! | FE10 IronmanDraft Race practice! | Radiant Dawn Nolan/Boyd CarryFE10 Paragon modding || Setting up new tome animation camera angles?
Vicious Sal |

Daybreak: Fixing Ambush spawns?

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