Uploaded February 2017 | Updated September 2026, 4 days ago
Welcome to my walkthrough of Dark Souls: Prepare to Die Edition, on PC. This playthrough will showcase a variety of weapons and spell types and will also show off the locations of all loot items. If I do happen to miss one that I am unaware of, please leave a comment below and I will add an annotation to the video.
This series was recorded with Fraps at 30FPS, on the PC/Steam version, running DSFix, at 1920x1080.
Hardware:
AMD FX-6300
GIGABYTE GA-78LMT-S2P
Western Digital Black 500GB HDD (OS/Game Drive)
Western Digital Green 500GB HDD (Recording Drive)
ASUS 2GB AMD Radeon R9 270
8GB (2x4GB) DDR3 1333 RAM
Corsair 450w PSU
Welcome to my walkthrough of Dark Souls: Prepare to Die Edition, on PC. This playthrough will showcase a variety of weapons and spell types and will also show off the locations of all loot items. If I do happen to miss one that I am unaware of, please leave a comment below and I will add an annotation to the video.
This series was recorded with Fraps at 30FPS, on the PC/Steam version, running DSFix, at 1920x1080.
Hardware:
AMD FX-6300
GIGABYTE GA-78LMT-S2P
Western Digital Black 500GB HDD (OS/Game Drive)
Western Digital Green 500GB HDD (Recording Drive)
ASUS 2GB AMD Radeon R9 270
8GB (2x4GB) DDR3 1333 RAM
Corsair 450w PSU
![Legend of Zelda: Oracle of Seasons [Linked] Part 04 - Snakes Remains
This is a walkthrough of Legend of Zelda: Oracle of Seasons for the GameBoy Color. This will cover the content of the Linked Game scenario which continues the story from my previous Oracle of Ages walkthrough. All heart pieces and capacity upgrades will be acquired, and all secret-related sidequests will be done. I will not collect every ring because it is an exercise in frustration and I didnt in my previous walkthrough.
This series was recorded on the VBA-RR emulator with the Lagarith Lossless Video Codec. It was upscaled with an AVIsynth script in VirtualDub and finally rendered out using Adobe Premiere. Legend of Zelda: Oracle of Seasons [Linked] Part 04 - Snakes Remains](https://i.ytimg.com/vi/okasfH5J9gs/mqdefault.jpg)
![STALKER: Shadow of Chernobyl [Complete Mod] Part 01 - Cordon
Welcome to S.T.A.L.K.E.R.: Shadow of Chernobyl, developed by GSC Game World and published by THQ for the PC in 2007. This game was recorded with the SoC Complete Mod at 1920x1080 with maxed graphical effects. The game is completed mostly in sequence, though I will occasionally head back to sell weapons/artifacts between parts. Sidequests will be mostly ignored as they are pointless. I was also able to complete the game in such a short amount of time that this walkthrough will have daily uploads.
PC Specs:
GIGABYTE GA-78LMT-S2P
AMD FX-6300 @ 3.6GHz
Western Digital Black 500GB (OS/Game Drive)
Western Digital Green 500GB (Storage)
Asus 2GB Radeon R9 270 DirectCU II OC
Antec 450w PSU
8GB (2x4GB) DDR3 1333 RAM
Sennheiser HD201S Headphones
Dell E2414Hr 24-inch Monitor (1920x1080) STALKER: Shadow of Chernobyl [Complete Mod] Part 01 - Cordon](https://i.ytimg.com/vi/pHNBIWA8f6A/mqdefault.jpg)
![Deus Ex: Human Revolution [FotH/Pacifist/Doctorate] Hengsha (Visit 2)
This walkthrough of Deus Ex: Human Revolution will feature completion of every quest under Foxiest of the Hounds, Pacifist, and Doctorate restrictions on the highest difficulty, Give Me Deus Ex. This means no alarms, no kills, and I have to find all the unique eBooks throughout the game. This walkthrough was recorded on PC at 1920x1080 with maxed graphical settings and FXAA on High.
PC Specs:
GIGABYTE GA-78LMT-S2P
AMD FX-6300 @ 3.6GHz
Western Digital Black 500GB (OS/Game Drive)
Western Digital Green 500GB (Storage)
Asus 2GB Radeon R9 270 DirectCU II OC
Antec 450w PSU
8GB (2x4GB) DDR3 1333 RAM
Logitech G500 Mouse
M-Audio Producer USB Mic
Sennheiser HD201S Headphones
Dell E2414Hr 24-inch Monitor (1920x1080) Deus Ex: Human Revolution [FotH/Pacifist/Doctorate] Hengsha (Visit 2)](https://i.ytimg.com/vi/pjKY52Vu6Z8/mqdefault.jpg)
![STALKER: Shadow of Chernobyl [Complete Mod] Part 08 - Lab X-16
Welcome to S.T.A.L.K.E.R.: Shadow of Chernobyl, developed by GSC Game World and published by THQ for the PC in 2007. This game was recorded with the SoC Complete Mod at 1920x1080 with maxed graphical effects. The game is completed mostly in sequence, though I will occasionally head back to sell weapons/artifacts between parts. Sidequests will be mostly ignored as they are pointless. I was also able to complete the game in such a short amount of time that this walkthrough will have daily uploads.
PC Specs:
GIGABYTE GA-78LMT-S2P
AMD FX-6300 @ 3.6GHz
Western Digital Black 500GB (OS/Game Drive)
Western Digital Green 500GB (Storage)
Asus 2/GB Radeon R9 270 DirectCU II OC
Antec 450w PSU
8GB (2x4GB) DDR3 1333 RAM
Sennheiser HD201S Headphones
Dell E2414Hr 24-inch Monitor (1920x1080) STALKER: Shadow of Chernobyl [Complete Mod] Part 08 - Lab X-16](https://i.ytimg.com/vi/pnhA51s6YrM/mqdefault.jpg)


![Bloodborne [Part 10 - Lecture Building 1F and Nightmare Frontier]
We enter into my least favorite area in the entire game. Youre technically able to access this area as soon as you beat Vicar Amelia, but fuck getting past the Winter Lanterns when you dont have access to sedatives, Im not gonna give up eight blood vials just to kill them with minimal health loss.
BOSSES KILLED:
-Amygdala
SIDEQUESTS:
-Got kicked down a hole by Patches Bloodborne [Part 10 - Lecture Building 1F and Nightmare Frontier]](https://i.ytimg.com/vi/r3nA6pxHi3M/mqdefault.jpg)
![STALKER: Shadow of Chernobyl [Complete Mod] Part 03 - Getting Military Documents
Welcome to S.T.A.L.K.E.R.: Shadow of Chernobyl, developed by GSC Game World and published by THQ for the PC in 2007. This game was recorded with the SoC Complete Mod at 1920x1080 with maxed graphical effects. The game is completed mostly in sequence, though I will occasionally head back to sell weapons/artifacts between parts. Sidequests will be mostly ignored as they are pointless. I was also able to complete the game in such a short amount of time that this walkthrough will have daily uploads.
PC Specs:
GIGABYTE GA-78LMT-S2P
AMD FX-6300 @ 3.6GHz
Western Digital Black 500GB (OS/Game Drive)
Western Digital Green 500GB (Storage)
Asus 2GB Radeon R9 270 DirectCU II OC
Antec 450w PSU
8GB (2x4GB) DDR3 1333 RAM
Sennheiser HD201S Headphones
Dell E2414Hr 24-inch Monitor (1920x1080) STALKER: Shadow of Chernobyl [Complete Mod] Part 03 - Getting Military Documents](https://i.ytimg.com/vi/rXpGGNhCuSs/mqdefault.jpg)
![Bloodborne [Part 11 - Yahargul, Unseen Village and Lecture Building 2F]
We enter the last big difficulty spike in the game in the form of Yahargul. The enemies in this area do high damage, are fast, and the streets outside the chapel prison are loaded with enemies that are very resistant to stagger. Thankfully, the Chikages 100% blood damage transformed mode can make short work of them. In addition, we explore the lecture halls upper floor and get even.
BOSSES KILLED:
-The One Reborn
SIDEQUESTS:
-Acquired the Beg for Life gesture and Anti-Clockwise Metamorphosis runes from Patches
-Helped Eileen kill the Bloody Crow of Cainhurst and acquired the Hunter oath rune Bloodborne [Part 11 - Yahargul, Unseen Village and Lecture Building 2F]](https://i.ytimg.com/vi/rcMZeXpVSQg/mqdefault.jpg)
![Legend of Zelda: Oracle of Seasons [Linked] Part 07 - Sunken City
[Available in 60FPS on Google Chrome!]
This is a walkthrough of Legend of Zelda: Oracle of Seasons for the GameBoy Color. This will cover the content of the Linked Game scenario which continues the story from my previous Oracle of Ages walkthrough. All heart pieces and capacity upgrades will be acquired, and all secret-related sidequests will be done. I will not collect every ring because it is an exercise in frustration and I didnt in my previous walkthrough.
This series was recorded on the VBA-RR emulator with the Lagarith Lossless Video Codec. It was upscaled with an AVIsynth script in VirtualDub and finally rendered out using Adobe Premiere. Legend of Zelda: Oracle of Seasons [Linked] Part 07 - Sunken City](https://i.ytimg.com/vi/sAshXFMjJO0/mqdefault.jpg)
![MGSV: Ground Zeroes - Destroy the Anti Air Emplacements [S-Rank/Hard]
This video shows completion of the Destroy the Anti-Air Emplacements mission on Hard mode, with an S-Rank. To clarify, enemies killed by shooting explosive barrels do not count as kills.
PC Specs:
GIGABYTE GA-78LMT-S2P
AMD FX-6300 @ 3.6GHz
Western Digital Black 500GB (OS/Game Drive)
Western Digital Green 500GB (Storage)
Asus 2GB Radeon R9 270 DirectCU II OC
Antec 450w PSU
8GB (2x4GB) DDR3 1333 RAM
Sennheiser HD201S Headphones
Dell E2414Hr 24-inch Monitor (1920x1080) MGSV: Ground Zeroes - Destroy the Anti Air Emplacements [S-Rank/Hard]](https://i.ytimg.com/vi/sC5QX2yD-eM/mqdefault.jpg)