Uploaded August 2020 | Updated September 2026, 1 week ago
Welcome to the Dark Souls 3 Randomizer run. I've installed some mods: Enemy Randomizer, Item Randomizer (with auto-equip), Poorly Translated, and Color Reshade.
The enemy randomizer changes enemies into any enemy from the game, including DLC. Bosses are replaced with other bosses. Unlike the Sekiro Randomizer, there were only two options for this randomizer, so it has the potential to be pretty crazy.
The item randomizer randomizes every item pickup. The mod was initially going to have weapon pickups be upgraded randomly with the cap being your current player level, but I felt it would be more fun to have weapons picked up to match my player level. That way I would only ever have to upgrade one weapon fully, and could try out every weapon I came across.
The poorly translated mod took all text in the game and put it through Google translate through 40 or so languages then back to English. The NPC voices are replaced with text-to-speech voices to read out the ridiculous text in their dialogue.
I also installed the Color Reshade mod because DS3 is desaturated as all hell, it needs more color.
This is part 1 of probably a long series to come. The run is already finished, but editing takes a long time for me. I expect weekly releases, we'll see. Either way, enjoy this really silly video where I take out Judge Gandhi's replacement and explore High Torso Wall.
Music from YouTube and bensound.com
Mods:
In order for the item randomizer to work with the enemy randomizer, you need to rename the item randomizer "dinput8.dll" to another name, such as "itemrando.dll". Then, once you follow the instructions to install both mods, you need to edit the "modengine.ini" file. At the end of the file is a field called "chainDInput8DLLPath". In the quotes after the equals, add "\itemrando.dll". So it should read: chainDInput8DLLPath="\itemrando.dll". This should load both the enemy and item enemy randomizers at the same time.
Item Randomiser and Auto-Equip: nexusmods.com/darksouls3/mods/241
Enemy Randomizer: nexusmods.com/darksouls3/mods/484
Poorly Translated: nexusmods.com/darksouls3/mods/316
Color Clarity Reshade: nexusmods.com/darksouls3/mods/248
Welcome to the Dark Souls 3 Randomizer run. I've installed some mods: Enemy Randomizer, Item Randomizer (with auto-equip), Poorly Translated, and Color Reshade.
The enemy randomizer changes enemies into any enemy from the game, including DLC. Bosses are replaced with other bosses. Unlike the Sekiro Randomizer, there were only two options for this randomizer, so it has the potential to be pretty crazy.
The item randomizer randomizes every item pickup. The mod was initially going to have weapon pickups be upgraded randomly with the cap being your current player level, but I felt it would be more fun to have weapons picked up to match my player level. That way I would only ever have to upgrade one weapon fully, and could try out every weapon I came across.
The poorly translated mod took all text in the game and put it through Google translate through 40 or so languages then back to English. The NPC voices are replaced with text-to-speech voices to read out the ridiculous text in their dialogue.
I also installed the Color Reshade mod because DS3 is desaturated as all hell, it needs more color.
This is part 1 of probably a long series to come. The run is already finished, but editing takes a long time for me. I expect weekly releases, we'll see. Either way, enjoy this really silly video where I take out Judge Gandhi's replacement and explore High Torso Wall.
Music from YouTube and bensound.com
Mods:
In order for the item randomizer to work with the enemy randomizer, you need to rename the item randomizer "dinput8.dll" to another name, such as "itemrando.dll". Then, once you follow the instructions to install both mods, you need to edit the "modengine.ini" file. At the end of the file is a field called "chainDInput8DLLPath". In the quotes after the equals, add "\itemrando.dll". So it should read: chainDInput8DLLPath="\itemrando.dll". This should load both the enemy and item enemy randomizers at the same time.
Item Randomiser and Auto-Equip: nexusmods.com/darksouls3/mods/241
Enemy Randomizer: nexusmods.com/darksouls3/mods/484
Poorly Translated: nexusmods.com/darksouls3/mods/316
Color Clarity Reshade: nexusmods.com/darksouls3/mods/248










