Uploaded June 2026 | Updated September 2026, 2 weeks ago
THE PROPHECY OF THIS WORLD. DELTARUNE.
DL Folder: mega.nz/folder/AoFjRQgI#nu55_vtFsHhUDrjdDWn1mQ
0:00 - Dark Sanctuary
3:36 - The Second Sanctuary
9:10 - The Third Sanctuary
A while back, I was listening to music from Shin Megami Tensei when I thought, “I might be able to use these sound sample for a remix of Dark Sanctuary", and decided to remix it in the style of the SNES Shin Megami Tensei games. After that, I realized that the music for the other sanctuaries also fit the Shin Megami Tensei sound bank pretty nicely, and things snowballed from there. I had to take a few creative liberties, though. SMT doesn't have an oboe (and I didn't want to borrow one from Last Bible III), and the choir sample has a limit to how high its pitch can go so I had to lower one melody an octave. Beyond that, it was a matter of getting the time signatures to match up, though thankfully I had references I could use (as seen below). I hope this turned out alright, since it was a multi-day effort.
Also just as an FYI, I will be taking next week off for videos. I'll be back on June 9th. See you then!
-Trojan
Originally composed by Toby Fox and Itoki Hana
Deltarune (C) 2018-2026 Toby Fox
Date/Time Started: 5/1/26, 3:19PM (MST)
Date/Time Finished: 5/5/26, 5:28PM (MST)
Tools used: AddMusicK 1.0.6, KuronekoSPC, FXPak Pro
I used these FLPs from @stormstudios1 as a reference when making this remix:
youtube.com/watch?v=FBTY9RHZuZc (Dark Sanctuary)
youtube.com/watch?v=uxmvRWyL_og (Second Sanctuary)
youtube.com/watch?v=_WNT-KmN2Oo (Third Sanctuary)
THE PROPHECY OF THIS WORLD. DELTARUNE.
DL Folder: mega.nz/folder/AoFjRQgI#nu55_vtFsHhUDrjdDWn1mQ
0:00 - Dark Sanctuary
3:36 - The Second Sanctuary
9:10 - The Third Sanctuary
A while back, I was listening to music from Shin Megami Tensei when I thought, “I might be able to use these sound sample for a remix of Dark Sanctuary", and decided to remix it in the style of the SNES Shin Megami Tensei games. After that, I realized that the music for the other sanctuaries also fit the Shin Megami Tensei sound bank pretty nicely, and things snowballed from there. I had to take a few creative liberties, though. SMT doesn't have an oboe (and I didn't want to borrow one from Last Bible III), and the choir sample has a limit to how high its pitch can go so I had to lower one melody an octave. Beyond that, it was a matter of getting the time signatures to match up, though thankfully I had references I could use (as seen below). I hope this turned out alright, since it was a multi-day effort.
Also just as an FYI, I will be taking next week off for videos. I'll be back on June 9th. See you then!
-Trojan
Originally composed by Toby Fox and Itoki Hana
Deltarune (C) 2018-2026 Toby Fox
Date/Time Started: 5/1/26, 3:19PM (MST)
Date/Time Finished: 5/5/26, 5:28PM (MST)
Tools used: AddMusicK 1.0.6, KuronekoSPC, FXPak Pro
I used these FLPs from @stormstudios1 as a reference when making this remix:
youtube.com/watch?v=FBTY9RHZuZc (Dark Sanctuary)
youtube.com/watch?v=uxmvRWyL_og (Second Sanctuary)
youtube.com/watch?v=_WNT-KmN2Oo (Third Sanctuary)
![Famitracker Bits - The Vanguard Awakens (Earthion) [8-bit, NES/2a03]
GOOD LUCK
DL Folder: https://mega.nz/folder/MwNSwCgb#eCmK4Bzh8T261u5E3kQsFw
Originally composed by Yuzo Koshiro
Earthion (C) 2025 Ancient Corporation
Date/Time Started: 10/17/25, 2:40PM (MST)
Date/Time Finished: 10/17/25, 4:45PM (MST)
Tools used: Dn-Famitracker 0.2.1.0
#Earthion #NES #Chiptune Famitracker Bits - The Vanguard Awakens (Earthion) [8-bit, NES/2a03]](https://i.ytimg.com/vi/fqnHz8VAVzI/mqdefault.jpg)
![Forest Layer: Mossplume Marsh (Donkey Kong Bananza) [16-bit, SNES]
Ostriches, known for being able to fly since 1994.
DL Folder: https://mega.nz/folder/0pshjITA#QQg5Fgyh3mshUTrMAEawDQ
I recently played through and beat Donkey Kong Bananza, and I knew I had to make at least one arrangement from it. I settled on this song because I really loved how it sounded and wanted to see what it would sound like on the SNES. I ended up using instruments from both DKC1 and DKC2 to make this. I also tried to use the noise feature to replicate a similar sound the original had. Hope it turned out alright!
-Trojan
Originally composed by Naoto Kubo
Donkey Kong (C) 1981-2025 Nintendo
Date/Time Started: 8/13/25, 12:55PM (MST)
Date/Time Finished: 8/13/25, 3:35PM (MST)
Tools used: AddMusicK 1.0.6, KuronekoSPC
.brr samples made by Milon Luxy
https://www.smwcentral.net/?p=section&a=details&id=24324 (DKC1)
https://www.smwcentral.net/?p=section&a=details&id=24529 (DKC2)
#DonkeyKongBananza #SNES #Chiptune Forest Layer: Mossplume Marsh (Donkey Kong Bananza) [16-bit, SNES]](https://i.ytimg.com/vi/hMOh528y__A/mqdefault.jpg)
![[16-bit, SNES] Lyns Theme ~ Girl from the Plains (Fire Emblem: The Blazing Blade)
In my friends names, I will cut you down!
DL Folder: https://mega.nz/folder/toUBELha#rTZxejQCwZoY_Av6J8UrhQ
Originally composed by Saki Haruyama
Fire Emblem (C) 1990-2025 Nintendo/Intelligent Systems
Date/Time Started: 10/15/25, 2:42PM (MST)
Date/Time Finished: 10/15/25, 5:42PM (MST)
Tools used: AddMusicK 1.0.6, KuronekoSPC
#FireEmblem #SNES #Chiptune [16-bit, SNES] Lyns Theme ~ Girl from the Plains (Fire Emblem: The Blazing Blade)](https://i.ytimg.com/vi/hii3EA7kT8g/mqdefault.jpg)
![Song of Healing (The Legend of Zelda: Majoras Mask) [16-bit, SNES]
Finally, I can take off this mask!
DL Folder: https://mega.nz/folder/hhFADACC#jKojodJe5Wqpi3yIOdaAkA
Originally composed by Koji Kondo
The Legend of Zelda (C) 1986-2025 Nintendo
Date/Time Started: 5/7/25, 8:22PM (MST)
Date/Time Finished: 5/7/25, 9:00PM (MST)
Tools used: AddMusicK 1.0.6, KuronekoSPC
#TheLegendOfZeldaMajorasMask #SNES #Chiptune Song of Healing (The Legend of Zelda: Majoras Mask) [16-bit, SNES]](https://i.ytimg.com/vi/iWLA8kwCB6k/mqdefault.jpg)
![Mulbruk (LA-MULANA -Songs of the 8th Child-) [16-bit, PC-98]
Please dont wake Mulbruk, shes very sleepy.
DL Folder: https://mega.nz/folder/FtElxQ5I#gUuKB5Jc4-jIS5L51TVKjQ
This is the other of two remixes I contributed to LA MULANA -Songs of the Eighth Child-, an album by Enga Musica and KodamaSoft. In fact, this one was the first. For this remix I borrowed instruments from Rusty, another PC-98 game that happened to be inspired by Castlevania. Im posting this now because Ill probably forget about it later if I dont. Im glad that people seemed to like the album!
-Trojan
You can find the full album at these links:
https://www.youtube.com/watch?v=TQWd5APJZM4
https://kodamasounds.bandcamp.com/album/la-mulana-songs-of-the-8th-child
https://kodamasoft.booth.pm/items/8524126
Originally composed by Takumi Naramura
Audio mastering done by R-Man (Resonant Union)
La-Mulana (C) 2006-2026 GR3 Project/Nigoro
Date/Time Started: 3/6/26, 1:00PM (MST)
Date/Time Finished: 3/6/26, 11:06PM (MST)
Tools used: PMD, Neko Project II fmgen Mulbruk (LA-MULANA -Songs of the 8th Child-) [16-bit, PC-98]](https://i.ytimg.com/vi/ix5UuLGjS0Y/mqdefault.jpg)
![[16-bit, SNES] Peppermint Palace / Ice & Crystal Area (Kirby & the Amazing Mirror)
Friendly reminder to activate the warp on the way out.
DL Folder: https://mega.nz/folder/Q91kkbCZ#DRXyfTnv9DzFkWwYHwOiig
Originally composed by Hironobu Inagaki and Atsuyoshi Isemura
Kirby (C) 1992-2025 HAL Laboratory/Nintendo
Date/Time Started: 11/2/25, 7:44PM (MST)
Date/Time Finished: 11/2/25, 10:13PM (MST)
Tools used: AddMusicK 1.0.6, KuronekoSPC
Samples ripped by Milon Luxy from SMWCentral, get the full pack here: https://www.smwcentral.net/?p=section&a=details&id=27708
Thumbnail Assets:
Kirby: https://www.spriters-resource.com/game_boy_advance/kirbyandtheamazingmirror/asset/2664/
Background: https://www.spriters-resource.com/game_boy_advance/kirbyandtheamazingmirror/asset/40118/
Stage: https://vgmaps.de/maps/view.php?m=21942 [16-bit, SNES] Peppermint Palace / Ice & Crystal Area (Kirby & the Amazing Mirror)](https://i.ytimg.com/vi/j5fuvo19o8E/mqdefault.jpg)
![Miror B.s Retro Groove (Pokémon Colosseum) [8-bit, Game Boy]
Feel the groove!
DL Folder: https://mega.nz/folder/I01ATLoB#OqUyCDFmD-2KklBJs17ZXA
Originally composed by Tsukasa Tawada
Pokémon (C) 1996-2025 The Pokémon Company/Game Freak/Nintendo
Date/Time Started: 10/12/25, 8:45PM (MST)
Date/Time Completed: 10/12/25, 9:56PM (MST)
Tools used: Furnace 0.6.8.1, VGM2GBS, GBS2GB, BGB
#PokemonColosseum #GameBoy #Chiptune Miror B.s Retro Groove (Pokémon Colosseum) [8-bit, Game Boy]](https://i.ytimg.com/vi/jIb2hjtyqpo/mqdefault.jpg)
![Boss Battle 1+2 (Chrono Trigger) [8-bit, Game Boy]
Couldnt decide which boss theme I wanted to remix, so youre getting two of them today!
DL Folder: https://mega.nz/folder/1wtgWBoR#Dc-WLj3QGcguN4tiWMYYFw
0:00 - Boss Battle 1
1:57 - Boss Battle 2
Boss Battle 1 originally composed by Noriko Matsueda and Nobuo Uematsu
Boss Battle 2 originally composed by Yasunori Mitsuda
Chrono Trigger (C) 1995-2025 Square-Enix
Date/Time Started: 6/16/25, 8:55PM (MST)
Date/Time Finished: 6/16/25, 10:44PM (MST)
Tools used: Furnace 0.6.8.1, VGM2GBS, GBS2GB, BGB
#ChronoTrigger #GameBoy #Chiptune Boss Battle 1+2 (Chrono Trigger) [8-bit, Game Boy]](https://i.ytimg.com/vi/jc6TB54f7bM/mqdefault.jpg)
![Battle for the Glory (Dragon Quest IV: Chapters of the Chosen) [16-bit, SNES]
Battle for the Glory (Dragon Quest IV: Chapters of the Chosen) [16-bit, SNES] Battle for the Glory (Dragon Quest IV: Chapters of the Chosen) [16-bit, SNES]](https://i.ytimg.com/vi/jqtP6q-_71s/mqdefault.jpg)
![Between the Azure Skies and Seas (Etrian Odyssey III: The Drowned City) [8-bit, NES/VRC6]
This would be a great place to go on vacation if not for the monsters in the labyrinth next door.
DL Folder: https://mega.nz/folder/lk8k1TAR#FO5zwDzebi2bwwqsNrgt4g
Originally composed by Yuzo Koshiro
Etrian Odyssey (C) 2007-2025 Atlus/SEGA
Date/Time Started: 3/16/25, 7:32PM (MST)
Date/Time Finished: 3/16/25, 8:40PM (MST)
Tools used: Dn-Famitracker 0.2.1.0
#EtrianOdyssey #NES #Chiptune Between the Azure Skies and Seas (Etrian Odyssey III: The Drowned City) [8-bit, NES/VRC6]](https://i.ytimg.com/vi/juvL1JWT3HQ/mqdefault.jpg)
![Stage 3: Tunnel Vision (Battle Garegga) [8-bit, NES/VRC6]
Dont lose sight of your goal, but dont lose sight of everything else either!
DL Folder: https://mega.nz/folder/J0FyhDhJ#eLbA4HHd2nHZPqlzHE0lZQ
Originally composed by Manabu Namiki
Battle Garegga (C) 1996-2025 Raizing, Eighting, M2
Date/Time Started: 4/14/25, 7:10PM (MST)
Date/Time Completed: 4/14/25, 9:10PM (MST)
Tools used: Dn-Famitracker 0.2.1.0
#BattleGaregga #NES #Chiptune Stage 3: Tunnel Vision (Battle Garegga) [8-bit, NES/VRC6]](https://i.ytimg.com/vi/k-YqPQ6yHr4/mqdefault.jpg)