Uploaded July 2023 | Updated September 2026, 39 minutes ago
No-commentary gameplay of the map "Dantooine: Base" that's part of the "Battlefront Zero 5.0" mod by MandeRek and the BF0 Team for the 2005 game Star Wars: Battlefront II.
If you like the video and my playing style, feel free to leave a thumbs up, write a comment and subscribe to my channel for more videos like this. You'll find the links to the playlist and the mod right below, as well as information on the game and the setting. Thanks for reading and enjoy the video. :)
Information on the game:
-----------------------------------------
Star Wars: Battlefront II is a first-/third-person shooter set in the Star Wars universe, developed by Pandemic Studios and released by LucasArts on November 1, 2005 on numerous platforms. In this game, two belligerents (e.g. the Republic/Separatists or the Empire/Rebels) clash on a map and battle each other, with players mostly being common soldiers (e.g. battle droids, clones, or stormtroopers). For the first time in the Battlefront series, however, you could play as Jedi, Sith or other heroes and villains in addition to the usual soldier units. It also featured battles in space for the first time.
Battlefront II includes the following game modes:
• Conquest: Both sides must try to capture all of the enemy's command posts to win the game. From these command posts, new troops can be sent into battle. In addition, you must pay attention to the count of your reinforcements, because once it drops to zero, you lose the game.
• Assault: This game mode is similar to the Conquest mode, except that the battle takes place in space rather than on the surface. A team wins when it reaches its point goal that's shown in the top-center by shooting enemy vessels, doing severe damage to the enemy's capital ship from the outside or landing inside its hangar to destroy the vessel from the inside.
• XL: Both sides battle each other until the enemy's reinforcements drop to zero. In this mode, however, the number of units appearing on the map at any one time is greatly increased, hence the name "XL".
• Hunt: Instead of two normal armies made up of soldiers fighting each other, one side consists of the native species (e.g. the Gungans on Naboo or the Wampas on Hoth). The goal of this mode is to kill all enemy units until their reinforcements drop to zero.
• Capture the Flag (CTF): Either one or two flags are placed on the map and teams must collect them and bring them back to their base. Whoever has captured the most flags after a certain amount of time or has captured a specified number of flags first wins.
Further information: battlefront.fandom.com/wiki/Star_Wars:_Battlefront_II
Information on the setting:
-------------------------------------------
Dantooine on Wookieepedia: starwars.fandom.com/wiki/Dantooine
Mods and links:
--------------------------
Star Wars: Battlefront 2 All Modes playlist: youtube.com/playlist?list=PLSkRtPrJbf7JS8krmmgJpi8twmsSrUfvH
Mods/Maps featured in this video:
• Battlefront Zero: gamefront.com/games/star-wars-battlefront-2/file/battlefront-zero-2
• Star Wars Battlefront II Remastered (swbf2 remaster 1.5 r2): moddb.com/mods/star-wars-battlefront-ii-full-hd-interface/downloads/swbf2-remaster-1-5
Technical information:
-------------------------------------
Recorded with OBS in 1080p and 60 frames per second as .mkv file with AMD HW H.265 (HEVC) encoder and quality setting CQP 15. Edited and rendered with H.265 codec at a variable bitrate (VBR) of 30 - 40000 kBit/s and saved as .mp4 file in original resolution/frames per second. #battlefront2 #mods #nocommentary
No-commentary gameplay of the map "Dantooine: Base" that's part of the "Battlefront Zero 5.0" mod by MandeRek and the BF0 Team for the 2005 game Star Wars: Battlefront II.
If you like the video and my playing style, feel free to leave a thumbs up, write a comment and subscribe to my channel for more videos like this. You'll find the links to the playlist and the mod right below, as well as information on the game and the setting. Thanks for reading and enjoy the video. :)
Information on the game:
-----------------------------------------
Star Wars: Battlefront II is a first-/third-person shooter set in the Star Wars universe, developed by Pandemic Studios and released by LucasArts on November 1, 2005 on numerous platforms. In this game, two belligerents (e.g. the Republic/Separatists or the Empire/Rebels) clash on a map and battle each other, with players mostly being common soldiers (e.g. battle droids, clones, or stormtroopers). For the first time in the Battlefront series, however, you could play as Jedi, Sith or other heroes and villains in addition to the usual soldier units. It also featured battles in space for the first time.
Battlefront II includes the following game modes:
• Conquest: Both sides must try to capture all of the enemy's command posts to win the game. From these command posts, new troops can be sent into battle. In addition, you must pay attention to the count of your reinforcements, because once it drops to zero, you lose the game.
• Assault: This game mode is similar to the Conquest mode, except that the battle takes place in space rather than on the surface. A team wins when it reaches its point goal that's shown in the top-center by shooting enemy vessels, doing severe damage to the enemy's capital ship from the outside or landing inside its hangar to destroy the vessel from the inside.
• XL: Both sides battle each other until the enemy's reinforcements drop to zero. In this mode, however, the number of units appearing on the map at any one time is greatly increased, hence the name "XL".
• Hunt: Instead of two normal armies made up of soldiers fighting each other, one side consists of the native species (e.g. the Gungans on Naboo or the Wampas on Hoth). The goal of this mode is to kill all enemy units until their reinforcements drop to zero.
• Capture the Flag (CTF): Either one or two flags are placed on the map and teams must collect them and bring them back to their base. Whoever has captured the most flags after a certain amount of time or has captured a specified number of flags first wins.
Further information: battlefront.fandom.com/wiki/Star_Wars:_Battlefront_II
Information on the setting:
-------------------------------------------
Dantooine on Wookieepedia: starwars.fandom.com/wiki/Dantooine
Mods and links:
--------------------------
Star Wars: Battlefront 2 All Modes playlist: youtube.com/playlist?list=PLSkRtPrJbf7JS8krmmgJpi8twmsSrUfvH
Mods/Maps featured in this video:
• Battlefront Zero: gamefront.com/games/star-wars-battlefront-2/file/battlefront-zero-2
• Star Wars Battlefront II Remastered (swbf2 remaster 1.5 r2): moddb.com/mods/star-wars-battlefront-ii-full-hd-interface/downloads/swbf2-remaster-1-5
Technical information:
-------------------------------------
Recorded with OBS in 1080p and 60 frames per second as .mkv file with AMD HW H.265 (HEVC) encoder and quality setting CQP 15. Edited and rendered with H.265 codec at a variable bitrate (VBR) of 30 - 40000 kBit/s and saved as .mp4 file in original resolution/frames per second. #battlefront2 #mods #nocommentary

![Counter-Strike: Source - de_saw | Eerie Dark Horror Game Ambience & Music - 1 Hour
If you like my video, feel free to leave a thumbs up, write a comment and subscribe to my channel for more videos like this. Youll find the link to the playlist right below, as well as information on the game. Enjoy the video. :)
Timestamps
00:00:00 Dark Music - Radio Silence
00:05:09 Dark Music - Presence
00:10:24 Dark Music - Horror Dreams
00:16:04 Dark Music - Black Waves
00:22:02 Dark Music - Presence
00:27:18 Dark Music - Drifts
00:48:23 Dark Music - Denial of Fate
00:52:02 Dark Music - Worried
00:57:51 Dark Music - Twisted
Game
Counter-Strike: Source (CS:S) is a multiplayer first-person shooter developed by Valve Corporation as a complete remake of the original Counter-Strike on the Source engine. As in the original, Counter-Strike: Source pits a team of Counter-Terrorists against a team of Terrorists in a series of rounds. Each round is won either by completing an objective (such as detonating a bomb or rescuing hostages) or by eliminating all members of the opposition before time is up.
Map
de_saw by jackennils (2008)
https://gamebanana.com/mods/103864
Playlist
https://www.youtube.com/playlist?list=PLSkRtPrJbf7JF2EorZ_2GCKZhSPrgaBZz
Music
Every piece of music in this video was made by Dark Music and can be found on soundcloud.com.
• Denial of Fate | Royalty Free HORROR Music | Piano Music
https://soundcloud.com/darknessprevailspodcast/denial-of-fate-royalty-free-horror-music-piano-music
• Twisted | Royalty Free Dark Piano Horror Music
https://soundcloud.com/darknessprevailspodcast/twisted-royalty-free-dark-piano-horror-music
• Horror Dreams | Royalty Free Horror Ambience
https://soundcloud.com/darknessprevailspodcast/horror-dreams-royalty-free-horror-ambience
• Presence | Royalty Free Horror Ambience
https://soundcloud.com/darknessprevailspodcast/presence-royalty-free-horror-ambience
• Radio Silence | Royalty Free Horror Ambiance
https://soundcloud.com/darknessprevailspodcast/radio-silence-royalty-free-horror-ambience
• Drifts | Royalty Free Horror Music and Ambiance
https://soundcloud.com/darknessprevailspodcast/drifts-royalty-free-horror-music-and-ambience
• Black Waves | Royalty Free Horror Ambiance
https://soundcloud.com/darknessprevailspodcast/black-waves-royalty-free-horror-ambience
• Worried
https://soundcloud.com/darknessprevailspodcast/worried
Software Used
OBS - Recording
https://obsproject.com/
Video
• Resolution - 1080p
• Frames per Second - 60
Recording
• Recording Format - Matroska Video (.mkv)
• Video Encoder - AMD HW H.265 (HEVC)
• Audio Encoder - FFmpeg AAC
• Rate Control - CQP
• CQ Level - 15
• Keyframe Interval - 0s
• Preset - Speed
Audio
• Sample Rate - 48kHz
DaVinci Resolve 18.5 - Editing
https://www.blackmagicdesign.com/products/davinciresolve
Video
• Format - MP4
• Codec - H.265
• Encoder - Auto
• [x] Network Optimization
• Resolution - 3840 x 2160 Ultra HD
• Frame Rate - 60
• Quality - Automatic (Best)
• Encoding Profile - Main
• Key Frames - Automatic / [x] Frame Reordering
Audio
• Codec - AAC
• Track Date Rate - 320 kb/s
#counterstrikesource #ambience #gameambience Counter-Strike: Source - de_saw | Eerie Dark Horror Game Ambience & Music - 1 Hour](https://i.ytimg.com/vi/BL8n2SRBnQU/mqdefault.jpg)
![Metropolis - Spyro 2: Riptos Rage! PS1 - Full Game Walkthrough No Commentary #25
This is the 25th part of my no-commentary walkthrough of the 1999 PlayStation 1 game Spyro 2: Riptos Rage!, also known as Spyro 2: Gateway to Glimmer.
If you like the video and my playing style, feel free to leave a thumbs up, write a comment and subscribe to my channel for more videos like this. Youll find the link to the playlist right below. Thanks for reading and enjoy the video. :)
Playlist
https://www.youtube.com/playlist?list=PLSkRtPrJbf7LKWNVxp-ylm0Kxpf2IHepz
Game
Spyro 2: Riptos Rage!, known as Spyro 2: Gateway to Glimmer in PAL regions, is a 1999 platform game developed by Insomniac Games and published by Sony Computer Entertainment for the PlayStation. It is the second game in the main Spyro series. A remake was released as part of the Spyro Reignited Trilogy in 2018.
https://en.wikipedia.org/wiki/Spyro_2:_Ripto%27s_Rage!
Software Used
DuckStation: https://www.duckstation.org/
OBS: https://obsproject.com/
OBS - Settings
Video
• Resolution - 1080p
• Frames per Second - 60
Recording
• Recording Format - Matroska Video (.mkv)
• Video Encoder - AMD HW H.265 (HEVC)
• Audio Encoder - FFmpeg AAC
• Rate Control - CQP
• CQ Level - 15
• Keyframe Interval - 0s
• Preset - Speed
Audio
• Sample Rate - 48kHz
DaVinci Resolve 18.5: https://www.blackmagicdesign.com/products/davinciresolve
DaVinci Resolve - Settings
Video
• Format - MP4
• Codec - H.265
• Encoder - Auto
• [x] Network Optimization
• Resolution - 1920 x 1080 HD
• Frame Rate - 60
• Quality - Automatic (Best)
• Encoding Profile - Main
• Key Frames - Automatic / [x] Frame Reordering
Audio
• Codec - AAC
• Track Date Rate - 320 kb/s
#spyro2 #nocommentary #walkthrough Metropolis - Spyro 2: Riptos Rage! PS1 - Full Game Walkthrough No Commentary #25](https://i.ytimg.com/vi/CBkF6Gcek5k/mqdefault.jpg)


![Winter Tundra & More - Spyro 2: Riptos Rage! PS1 - Full Game Walkthrough No Commentary #22
This is the 22nd part of my no-commentary walkthrough of the 1999 PlayStation 1 game Spyro 2: Riptos Rage!, also known as Spyro 2: Gateway to Glimmer.
If you like the video and my playing style, feel free to leave a thumbs up, write a comment and subscribe to my channel for more videos like this. Youll find the link to the playlist right below. Thanks for reading and enjoy the video. :)
Playlist
https://www.youtube.com/playlist?list=PLSkRtPrJbf7LKWNVxp-ylm0Kxpf2IHepz
Game
Spyro 2: Riptos Rage!, known as Spyro 2: Gateway to Glimmer in PAL regions, is a 1999 platform game developed by Insomniac Games and published by Sony Computer Entertainment for the PlayStation. It is the second game in the main Spyro series. A remake was released as part of the Spyro Reignited Trilogy in 2018.
https://en.wikipedia.org/wiki/Spyro_2:_Ripto%27s_Rage!
Software Used
DuckStation: https://www.duckstation.org/
OBS: https://obsproject.com/
OBS - Settings
Video
• Resolution - 1080p
• Frames per Second - 60
Recording
• Recording Format - Matroska Video (.mkv)
• Video Encoder - AMD HW H.265 (HEVC)
• Audio Encoder - FFmpeg AAC
• Rate Control - CQP
• CQ Level - 15
• Keyframe Interval - 0s
• Preset - Speed
Audio
• Sample Rate - 48kHz
DaVinci Resolve 18.5: https://www.blackmagicdesign.com/products/davinciresolve
DaVinci Resolve - Settings
Video
• Format - MP4
• Codec - H.265
• Encoder - Auto
• [x] Network Optimization
• Resolution - 1920 x 1080 HD
• Frame Rate - 60
• Quality - Automatic (Best)
• Encoding Profile - Main
• Key Frames - Automatic / [x] Frame Reordering
Audio
• Codec - AAC
• Track Date Rate - 320 kb/s
#spyro2 #nocommentary #walkthrough Winter Tundra & More - Spyro 2: Riptos Rage! PS1 - Full Game Walkthrough No Commentary #22](https://i.ytimg.com/vi/Eyv0tvdUlQM/mqdefault.jpg)



![TDU Platinum Mod Pack v1.21 - Test Drive Unlimited (2006) - Full Game Walkthrough No Commentary #16
This is the 16th part of my no-commentary walkthrough of the 2006 open-world racing game Test Drive Unlimited featuring the mod pack Test Drive Unlimited Platinum v1.21 which adds over 880 new cars, new physics, textures, radio stations and more. Separate videos about each of the new cars as well as the original ones will follow in the future.
If you like the video and my playing style, feel free to leave a thumbs up, write a comment and subscribe to my channel for more videos like this. Youll find the link to the playlist right below. Thanks for reading and enjoy the video. :)
Test Drive Unlimited Platinum PLAYLIST: https://www.youtube.com/playlist?list=PLSkRtPrJbf7LUjfdY-j4 eIYYCjGOG_O
Test Drive Unlimited Platinum: https://turboduck.net/forums/topic/35843-released-test-drive-unlimited-platinum-v121/
00:00 Time Challenge #24 - Alone Against the Clock
02:37 Race Challenge #32 - The Infernal Descent
04:50 Time Challenge #25 - Fatal At-track-tion
11:25 Race Challenge #33 - Head to Head Is the Only Way
16:05 Speed Challenge #20 - 110 mph on a Winding Route
18:24 Speed Challenge #21 - 180 mph in Heavy Traffic
19:40 Hitchhiker #12 - Cody
25:12 Buying and Upgrading a Plymouth Hemi Cuda 426 (Group G)
27:09 Race Challenge #34 - Slide Power
31:12 Courier #8 - Lars
INFORMATION ON THE GAME:
Test Drive Unlimited (TDU) is a 2006 racing video game developed by Eden Games and published by Atari for Xbox 360 and Microsoft Windows. Atari Melbourne House developed the PlayStation 2 and PlayStation Portable versions. Being the eighteenth entry in the Test Drive series, Unlimited serves as a reboot of the franchise, discarding the continuity of the previous games. The game features over 125 licensed sports cars and motorcycles and the terrain is modeled after the Hawaiian island of Oʻahu that features some 1,000 miles (1,600 km) of roads and highways.
It was soon followed by its sequel, Test Drive Unlimited 2 in 2011. A third game and soft reboot, Test Drive Unlimited Solar Crown, is currently under development (with KT Racing and Nacon replacing Eden Games and Atari, respectively), which will release in 2023.
[...] The game begins by purchasing a car and a house. The player is then free to explore the island; as this happens, key locations on the map are revealed. These include car and bike dealerships (motorcycles are not available in PlayStation 2 and PlayStation Portable versions), car rental agencies, tuning shops, paint shops, time challenges, courier, vehicle transportation, hitchhikers (not available in PlayStation 2 and PlayStation Portable versions) and more.
Success in challenges is rewarded with in-game money, or special coupons (earned by completing Hitchhiker and Top Model challenges). Using the coupons, the player can buy clothing for their character. The in-game money may be spent on buying new vehicles, renting cars, upgrading cars and buying houses. Players can acquire sports cars from various manufacturers, including Alfa Romeo, Aston Martin, Audi, Chevrolet, Ferrari, Ford, Jaguar, Lamborghini, Lexus, McLaren, Nissan, Pagani, Spyker, and many more. The megapack adds more than 45 more cars, including the Efijy Concept, the Ferrari 512 TR and the Nissan Skyline GT-R, and an extra motorcycle.
FURTHER INFORMATION: https://en.wikipedia.org/wiki/Test_Drive_Unlimited
TECHNICAL INFORMATION:
Recorded with OBS in 1080p and 60 frames per second as .mkv file with AMD HW H.265 (HEVC) encoder and quality setting CQP 15. Edited and rendered with DaVinci Resolve 18.5 in .mp4 format, 1080p 60fps and automatic best quality using the H.265 codec. #testdriveunlimited #nocommentary #walkthrough TDU Platinum Mod Pack v1.21 - Test Drive Unlimited (2006) - Full Game Walkthrough No Commentary #16](https://i.ytimg.com/vi/H2UXCrRg758/mqdefault.jpg)
