Uploaded November 2025 | Updated September 2026, 2 weeks ago
A common complaint I've seen mentioned since the launch of Battlefield 6 is that Damage values seem to be inconsistent and now that REDSEC is out, there's a lot of confusion around how Armor works so in today's video, I wanted to share exactly what's going on here with these apparent inconsistencies. What are your thoughts on how they handle damage and armor in BF6 and REDSEC?
Catch me LIVE on Twitch: twitch.tv/thexclusiveace
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0:00 Intro
1:21 Not Getting Maximum Damage in Firing Range
2:20 How is 33 Damage a 3 Shot Kill??
3:13 Damage Log Not Perfectly Accurate...
4:37 Armor in REDSEC Revisited
7:39 Why do they do this?
A common complaint I've seen mentioned since the launch of Battlefield 6 is that Damage values seem to be inconsistent and now that REDSEC is out, there's a lot of confusion around how Armor works so in today's video, I wanted to share exactly what's going on here with these apparent inconsistencies. What are your thoughts on how they handle damage and armor in BF6 and REDSEC?
Catch me LIVE on Twitch: twitch.tv/thexclusiveace
Follow me on Twitter/X: twitter.com/TheXclusiveAce
0:00 Intro
1:21 Not Getting Maximum Damage in Firing Range
2:20 How is 33 Damage a 3 Shot Kill??
3:13 Damage Log Not Perfectly Accurate...
4:37 Armor in REDSEC Revisited
7:39 Why do they do this?




