Uploaded November 2023 | Updated September 2026, 2 hours ago
#UE5 #metahumans #meshmorpher
Tutorial showing how we can modify DNA blendshapes for Meta Humans and export to Maya.
This workflow uses Anim Sequence as Pose asset just to quickly allow us to further customize the blendshape in Mesh Morpher with Sculpt Tools.
Get Mesh Morpher:
meshmorpher.com
If you have any question let us know!
Like and subscribe to see all our upcoming tutorials.
puglifestudio.com
linkedin.com/company/pug-life-studio
twitter.com/puglifestudio
#UE5 #metahumans #meshmorpher
Tutorial showing how we can modify DNA blendshapes for Meta Humans and export to Maya.
This workflow uses Anim Sequence as Pose asset just to quickly allow us to further customize the blendshape in Mesh Morpher with Sculpt Tools.
Get Mesh Morpher:
meshmorpher.com
If you have any question let us know!
Like and subscribe to see all our upcoming tutorials.
puglifestudio.com
linkedin.com/company/pug-life-studio
twitter.com/puglifestudio










