Uploaded January 2021 | Updated September 2026, 2 weeks ago
There are a lot of ways to use curves in Blender. In this new series, Karim Joseph goes through as many use cases for curves in Blender as he can think of and provides a wide overview of different curve workflows and techniques in Blender. In this chapter you'll learn how to create a ball of strings, make curves appear or disappear with the build modifier, create a jello text animation, use the hook modifier and animate a guitar chord.
Timestamps:
00:00 Chapter Overview
00:39 Ball of Strings
02:12 Build Modifier
07:40 Text Animation
12:47 Hook Modifier
20:49 Guitar Chord Animation
24:53 Outro
Video instructor: Karim Joseph
Artstation: artstation.com/karijoart
Behance: behance.net/karijoart
Instagram: instagram.com/karijoart
YouTube: youtube.com/channel/UCSRVOY7hRtzUtvEpRznjxhw
Blender Daily on Social Media
Instagram: instagram.com/blender.daily
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Website: https://blenderdaily.xyz/
There are a lot of ways to use curves in Blender. In this new series, Karim Joseph goes through as many use cases for curves in Blender as he can think of and provides a wide overview of different curve workflows and techniques in Blender. In this chapter you'll learn how to create a ball of strings, make curves appear or disappear with the build modifier, create a jello text animation, use the hook modifier and animate a guitar chord.
Timestamps:
00:00 Chapter Overview
00:39 Ball of Strings
02:12 Build Modifier
07:40 Text Animation
12:47 Hook Modifier
20:49 Guitar Chord Animation
24:53 Outro
Video instructor: Karim Joseph
Artstation: artstation.com/karijoart
Behance: behance.net/karijoart
Instagram: instagram.com/karijoart
YouTube: youtube.com/channel/UCSRVOY7hRtzUtvEpRznjxhw
Blender Daily on Social Media
Instagram: instagram.com/blender.daily
Twitter: twitter.com/BlenderDaily
Facebook: facebook.com/blender.daily
Website: https://blenderdaily.xyz/

![Random Multiple Materials in Blender
In this tutorial Karim Joseph discusses how we can randomize multiple materials onto the selected objects in Blender. Random materials can be useful in scenes with a lot of objects to assign different materials quickly and get multiple variations.
Copy this code:
import random
import bpy
prefix = _
materials = []
for mat in bpy.data.materials:
if mat.name.startswith(prefix):
materials.append(mat)
for obj in bpy.context.selected_objects:
obj.active_material = random.choice(materials)
Thanks to:
Jérôme Belleman:
http://jeromebelleman.gitlab.io/
http://jeromebelleman.gitlab.io/posts/graphics/blenderrand/#randomising-materials
David Mignot :
https://www.idflood.com/
https://knownorigin.io/idflood
https://makersplace.com/idflood/
Video instructor: Karim Joseph
Artstation: https://www.artstation.com/karijoart
Behance: https://www.behance.net/karijoart
YouTube: https://www.youtube.com/channel/UCSRVOY7hRtzUtvEpRznjxhw
Instagram: https://www.instagram.com/karijoart/
Blender Daily on Social Media
Instagram: https://www.instagram.com/blender.daily
Twitter: https://twitter.com/BlenderDaily
Facebook: https://www.facebook.com/blender.daily
TikTok: https://www.tiktok.com/@blender.daily
Website: https://blenderdaily.xyz/ Random Multiple Materials in Blender](https://i.ytimg.com/vi/I6o3Dq6bkn8/mqdefault.jpg)








