Uploaded March 2021 | Updated September 2026, 3 weeks ago
The texture format is incredibly complicated, so I did not (and could not) add textures for the new enemies (game uses garbage instead). I am having trouble replacing enemies that are dynamically spawned during gameplay (like the yeti enemies). But I will figure it out eventually.
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► Donate: ko-fi.com/luminarlight
► Discord: discord.me/LightCathedral
► Twitter: twitter.com/Luminar_Light
► Jak and Daxter Technical Wiki: jadtech.miraheze.org
► My website: luminarlight.github.io
The texture format is incredibly complicated, so I did not (and could not) add textures for the new enemies (game uses garbage instead). I am having trouble replacing enemies that are dynamically spawned during gameplay (like the yeti enemies). But I will figure it out eventually.
----------------------
► Donate: ko-fi.com/luminarlight
► Discord: discord.me/LightCathedral
► Twitter: twitter.com/Luminar_Light
► Jak and Daxter Technical Wiki: jadtech.miraheze.org
► My website: luminarlight.github.io










