Uploaded November 2017 | Updated September 2026, 2 weeks ago
A critique and review of Cuphead and it's use of difficulty as both a mechanic and a means to etend playtime. Pliny compares Cuphead both to the 1980's games it is modeled after as well as current difficulty games from Dark Souls to Hyper Light Drifter.
A critique and review of Cuphead and it's use of difficulty as both a mechanic and a means to etend playtime. Pliny compares Cuphead both to the 1980's games it is modeled after as well as current difficulty games from Dark Souls to Hyper Light Drifter.










