Uploaded May 2025 | Updated September 2026, 3 days ago
For New World: Rise of the Angry Earth, I wanted the main theme to feel like the world itself — constantly shifting but never quite settling.
Instead of traditional functional harmony, I built looping triadic cycles that slide and evolve subtly over time. The result? A theme that feels hypnotic, organic, and alive — like musical fractals.
#GameComposer #NewWorld #MusicForGames #HarmonicLanguage #OrchestralScore #Minimalism #AmazonGames #FantasyScore #GameAudio #ComposerLife
For New World: Rise of the Angry Earth, I wanted the main theme to feel like the world itself — constantly shifting but never quite settling.
Instead of traditional functional harmony, I built looping triadic cycles that slide and evolve subtly over time. The result? A theme that feels hypnotic, organic, and alive — like musical fractals.
#GameComposer #NewWorld #MusicForGames #HarmonicLanguage #OrchestralScore #Minimalism #AmazonGames #FantasyScore #GameAudio #ComposerLife










