Uploaded August 2025 | Updated September 2026, 1 week ago
The Zombie Mod Package has received a major update! It now integrates H-AN's Zombie Scenario plugin (latest version 2.2.0) and Ducheese's Zombie Scenario Zombie Skills plugin (supports adding bots and online play). Under the guidance of the original authors, I have made several improvements to ensure compatibility with the ZombieReloaded plugin.
The improvements are as follows:
(1) Modified the fakekill function under the guidance of the original authors to retain the kill icons in the top-right corner of the screen while avoiding errors.
(2) Fixed a bug where bots would attack each other before zombies appeared and after the round ended.
(3) Disabled the game's default round victory sound; fixed the issue of low map background music volume and changed the default map background music to the classic CSOL Zombie Scenario BGM.
(4) Fixed the issue where purchase time might be too short.
Special thanks to H-AN and @ducheese251 ! This plugin, modeled after CSOL, introduces the Zombie Scenario mode to Counter-Strike: Source. By default, humans must withstand waves of zombies (featuring 20 types of zombies or monsters, all from CSOL) and survive through sixteen stages to achieve final victory!
Instructions:
The Zombie Scenario mode is disabled by default. To enable it, open the HanZombieScenarioConfig.cfg file located in cstrike\addons\sourcemod\configs\HanZombieScenario\ and change the value of "enable_plugins" from "0" to "1". To exit Zombie Scenario mode and return to the traditional Zombie Infection mode (Zombie Reloaded), quit the game and change the value of "enable_plugins" in the HanZombieScenarioConfig.cfg file from "1" back to "0".
In Zombie Scenario mode, restrictions on purchase zones and time limits are removed, melee weapons have an increased attack range, and by default, pressing the L key can attract hordes of zombies to attack yourself, alleviating pressure on teammates (this skill has a 60-second cooldown).
For usage details, please refer to the "Mode description.txt" file in the game's root directory (or in the cstrike folder).
Features of Zombie Scenario Mode:
(1)Supports adding bots as teammates to fight alongside you (to maintain the atmosphere of Zombie Scenario and prevent game lag, it is recommended not to exceed 10 bots). It also supports online play with friends.
Note: Do not press the "+" key to manually add bots during the period from when zombies appear until the round ends, as this may cause the game to crash!
(2)There is a wide variety of zombies (22 types in total, with 20 appearing in the game). Some zombies have special skills: Mist Mother Zombies(Smoke Psycho zombies) and Qing Dynasty Jiang Shi can release black smoke; Shadow Barbie can turn invisible; Shadow Barbie(Light Zombies) can turn invisible; Voodoo zombies can restore health for zombies within a certain range; Heavy zombies can use "Ghost Hand" traps to immobilize players for 5 seconds; Stampers will explode upon death, damaging players; Ganymede can knock back a single player in one attack; Anagra can knock back multiple players at once and can fly (while flying, they are invincible).
(3)The plugin offers high flexibility, allowing various attributes of zombies and stages to be customized. Open the HanZombieScenarioZombieData.cfg file in cstrike\addons\sourcemod\configs\HanZombieScenario\ to set zombie attributes such as name, model path, health, attack power, speed, etc. You can also open the HanZombieScenarioStage.cfg file in the same folder to configure the number of stages, stage prompt text, types and quantities of ordinary zombies that appear, types and quantities of special zombies that appear, etc.
The Zombiereloaded plugin + CSOL Zombie package, Zombiereloaded plugin + CSOL Zombie + weapons package, and Optional features package have all been updated. Please download them again from the same address.
In the future, it might be considered to release a modified and independent version of the Zombie Scenario plugin.
Zombie mod package link:
mega.nz/folder/fBcESZLa#ifv__1uWbTDrUEE4SGXEKg
Zombie mod video:
youtu.be/b6hJ_u28yAk?si=APJjEF2g2wvs2Sa6
Zombie Scenario Plugin Code:
github.com/H-AN/H-AN-CSS-ZombieScenario
The Zombie Mod Package has received a major update! It now integrates H-AN's Zombie Scenario plugin (latest version 2.2.0) and Ducheese's Zombie Scenario Zombie Skills plugin (supports adding bots and online play). Under the guidance of the original authors, I have made several improvements to ensure compatibility with the ZombieReloaded plugin.
The improvements are as follows:
(1) Modified the fakekill function under the guidance of the original authors to retain the kill icons in the top-right corner of the screen while avoiding errors.
(2) Fixed a bug where bots would attack each other before zombies appeared and after the round ended.
(3) Disabled the game's default round victory sound; fixed the issue of low map background music volume and changed the default map background music to the classic CSOL Zombie Scenario BGM.
(4) Fixed the issue where purchase time might be too short.
Special thanks to H-AN and @ducheese251 ! This plugin, modeled after CSOL, introduces the Zombie Scenario mode to Counter-Strike: Source. By default, humans must withstand waves of zombies (featuring 20 types of zombies or monsters, all from CSOL) and survive through sixteen stages to achieve final victory!
Instructions:
The Zombie Scenario mode is disabled by default. To enable it, open the HanZombieScenarioConfig.cfg file located in cstrike\addons\sourcemod\configs\HanZombieScenario\ and change the value of "enable_plugins" from "0" to "1". To exit Zombie Scenario mode and return to the traditional Zombie Infection mode (Zombie Reloaded), quit the game and change the value of "enable_plugins" in the HanZombieScenarioConfig.cfg file from "1" back to "0".
In Zombie Scenario mode, restrictions on purchase zones and time limits are removed, melee weapons have an increased attack range, and by default, pressing the L key can attract hordes of zombies to attack yourself, alleviating pressure on teammates (this skill has a 60-second cooldown).
For usage details, please refer to the "Mode description.txt" file in the game's root directory (or in the cstrike folder).
Features of Zombie Scenario Mode:
(1)Supports adding bots as teammates to fight alongside you (to maintain the atmosphere of Zombie Scenario and prevent game lag, it is recommended not to exceed 10 bots). It also supports online play with friends.
Note: Do not press the "+" key to manually add bots during the period from when zombies appear until the round ends, as this may cause the game to crash!
(2)There is a wide variety of zombies (22 types in total, with 20 appearing in the game). Some zombies have special skills: Mist Mother Zombies(Smoke Psycho zombies) and Qing Dynasty Jiang Shi can release black smoke; Shadow Barbie can turn invisible; Shadow Barbie(Light Zombies) can turn invisible; Voodoo zombies can restore health for zombies within a certain range; Heavy zombies can use "Ghost Hand" traps to immobilize players for 5 seconds; Stampers will explode upon death, damaging players; Ganymede can knock back a single player in one attack; Anagra can knock back multiple players at once and can fly (while flying, they are invincible).
(3)The plugin offers high flexibility, allowing various attributes of zombies and stages to be customized. Open the HanZombieScenarioZombieData.cfg file in cstrike\addons\sourcemod\configs\HanZombieScenario\ to set zombie attributes such as name, model path, health, attack power, speed, etc. You can also open the HanZombieScenarioStage.cfg file in the same folder to configure the number of stages, stage prompt text, types and quantities of ordinary zombies that appear, types and quantities of special zombies that appear, etc.
The Zombiereloaded plugin + CSOL Zombie package, Zombiereloaded plugin + CSOL Zombie + weapons package, and Optional features package have all been updated. Please download them again from the same address.
In the future, it might be considered to release a modified and independent version of the Zombie Scenario plugin.
Zombie mod package link:
mega.nz/folder/fBcESZLa#ifv__1uWbTDrUEE4SGXEKg
Zombie mod video:
youtu.be/b6hJ_u28yAk?si=APJjEF2g2wvs2Sa6
Zombie Scenario Plugin Code:
github.com/H-AN/H-AN-CSS-ZombieScenario
![[CSS] AKM
https://youtu.be/ferATcjLxhU?si=T8NTlFOOrXSB4CAI [CSS] AKM](https://i.ytimg.com/vi/4FASMAmpNX8/mqdefault.jpg)

![[CSS] Critical hit zombies (RPG-7, grenade launchers, Dragons breath)
I played the zombie mode of CS Source, using several interesting weapons:
1. Big killer - RPG-7 rocket launcher, the rocket explosion range is large, and the explosion power is very large.
2. MGL grenade launcher: 40mm grenade bombing zombies.
3. Winchester 1887, which fired Dragons Breath, will catch fire wherever it is hit, burning zombies with fire.
Using these powerful weapons, you can deal high damage to zombies and turn the tide!
Rocket plugin and rpg-7 mod for CSS:
https://m.youtube.com/watch?v=9oVngB0DIUQ
MGL grenade launcher mod and plugin:
https://m.youtube.com/watch?v brqqIEymBc
Dragons Breath Against Zombies:
https://m.youtube.com/watch?v=1zNuFnTJoqk&t=11s [CSS] Critical hit zombies (RPG-7, grenade launchers, Dragons breath)](https://i.ytimg.com/vi/4xM1p3Im4Bo/mqdefault.jpg)

![[CSS] AKM + GP25 for the under-barrel grenade launcher plugin
The first half of the video is a demonstration of the AKM + GP25, and the second half is a live demonstration of the weapon, as you can see, rifle grenades are definitely one of the nightmares of bulletproof shield holders!
I wanted a mod with a GP25 grenade launcher when I released the under-barrel grenade launcher plugin, and now that dream has finally come true! Thanks to old Jesse for surprising me with the AKM + GP25 underhung grenade launcher mod!
The weapon replaces the m4a1 by default (although it also has a gun-added version), and supports manual inspection and tactical reloading. Like the M4A1 + M203, which was previously released with the under-barrel grenade launcher plugin, in addition to firing rifle bullets by default, the plugin allows you to enter grenade firing mode by clicking the right mouse button.
For this mod, I provide two versions. The first version ( AKM+GP25 (m4a1, Fit the under-barrel grenade launcher plugin) ) is a replacement for the m4a1 and does not come with the under-barrel grenade launcher plugin. To use the grenade launcher function, please download the under-barrel grenade launcher plugin first. If you have already installed the plugin, follow the instructions in the package, replace the original M4A1 + M203.
Another version ( M203+GP25 (Including under-barrel grenade launcher plugin, adding new guns plugin) ) is accompanied by the adding new guns plugin, making AKM +GP25 to be a new weapon, thus co-existing with M4A1 + M203! This version comes with the AKM + GP25 (as a new weapon) and the M4A1 + M203 (as a replacement for the m4a1), as well as the under-barrel grenade launcher plugin and the adding new guns plugin, which can be used without configuration.
Only one of the two versions can be downloaded and installed.
With model information:
AKM + GP25
Model source: Insurgency Sandstorm
Action extraction: BaiFvckmouse
Action Binding + Sound binding + Integration: Old Jesse
AKM+GP25 (m4a1, Fit the under-barrel grenade launcher plugin):
https://drive.google.com/file/d/1PlyPl02A2KEmVniYqcsZ1Sj3ww4WTWcd/view?usp=sharing
M203+GP25 (Including under-barrel grenade launcher plugin, adding new guns plugin):
https://drive.google.com/file/d/1hoQWcnNW9YwhGOhzvg-nRcFtut1IGK3l/view?usp=sharing
Under-barrel grenade launcher plugin:
https://www.youtube.com/watch?v=s1m9ZkYbotc [CSS] AKM + GP25 for the under-barrel grenade launcher plugin](https://i.ytimg.com/vi/6PbdtOLMHEI/mqdefault.jpg)

![[css] .50 Bullet Shot Ballistic Shield
test environment: cs source
Weapons on display: Ballistic shield, .357 revolver, tac50.
While pistols are completely impenetrable to bulletproof shields, .50 bullets can be deadly to the user of a bulletproof shield! [css] .50 Bullet Shot Ballistic Shield](https://i.ytimg.com/vi/7CmzISZr3Vk/mqdefault.jpg)



![[CSS] Play CindyQwQs bulletproof shield mod
This is a very interesting module, recommended!
Features:
If your shield is hit by too many bullets, the shields viewing glass will gradually break! Also, you may be shot in the head by the enemy when reloading, be careful!
In addition, the shotgun is loaded with 2 rounds at a time, so sometimes the magazine capacity reaches 9 rounds. (with a little plugin)
Original link:
https://m.youtube.com/watch?v=bE3dog2Gz0o&pp=ygUQc2hpZWxkIGNzIHNvdXJjZQ%3D%3D [CSS] Play CindyQwQs bulletproof shield mod](https://i.ytimg.com/vi/8UF9A66IJcU/mqdefault.jpg)