Uploaded October 2025 | Updated September 2026, 1 week ago
The flamethrower in the first segment of the video is from my Chinese Anti-Japanese War Mod. Use it to incinerate Japanese officers and soldiers!
The flamethrower in the second segment is from my Zombie Mod Integration Pack, specifically the Zombie Scenario mode. It's incredibly powerful, capable of inflicting massive area-of-effect damage and mowing down hordes of zombies!
Please note that the original flamethrower plugin was created by H-AN, not by me. Therefore, I cannot provide a standalone version of the flamethrower at this time. Players who genuinely want a standalone version can download my Zombie Mod Integration Pack and extract the necessary files themselves.
Zombie mod package link:
mega.nz/folder/fBcESZLa#ifv__1uWbTDrUEE4SGXEKg
Zombie Mode integration package veido:
youtu.be/b6hJ_u28yAk?si=YCVVBK-XPBtna2vm
The flamethrower in the first segment of the video is from my Chinese Anti-Japanese War Mod. Use it to incinerate Japanese officers and soldiers!
The flamethrower in the second segment is from my Zombie Mod Integration Pack, specifically the Zombie Scenario mode. It's incredibly powerful, capable of inflicting massive area-of-effect damage and mowing down hordes of zombies!
Please note that the original flamethrower plugin was created by H-AN, not by me. Therefore, I cannot provide a standalone version of the flamethrower at this time. Players who genuinely want a standalone version can download my Zombie Mod Integration Pack and extract the necessary files themselves.
Zombie mod package link:
mega.nz/folder/fBcESZLa#ifv__1uWbTDrUEE4SGXEKg
Zombie Mode integration package veido:
youtu.be/b6hJ_u28yAk?si=YCVVBK-XPBtna2vm

![[CSS] P226 Remake
Fix the smoothness of the model and the position of the bullets.
Download:
https://drive.google.com/file/d/1K1YD4bImyA6MpqLBHr0B8DHx7_NbdrBy/view?usp=sharing [CSS] P226 Remake](https://i.ytimg.com/vi/YALKYYRa8Cc/mqdefault.jpg)
![[CSS] Share mods(30+) those have been modified to fit the ADS plugin
ADS weapons in the demo video: aks74u, qbz192, mp5k
I know its difficult to make your own ADS model for most people. As a result, I modified a number of mods to make them suitable for the ADS (iron sight) plugin. Including ak47, ak12, m16, aug, g36c, hk416, scar, xm7 and many more weapon mods.
These mods come from EA45, YabrakProds, IvIr Why, CindyQwQ, me or other authors, or from GameBanana. Thank them for making these mods. I just modified these mods and added ads models for them.
Now, I share these modified mods with you. There are over thirty mods! They all have ads models and corresponding ads codes. Please select and download. You can use them directly to play cs source or refer to the research.
Mods link:
https://drive.google.com/drive/folders/1Toax1OwfO0XtiPT0MzdvIt60Ram46OOi?usp=sharing
ADS (iron sight) plugin download:
https://drive.google.com/file/d/1LYjitNbCD1CpaMwmxIb4VCwvrdvSnHcZ/view?usp=sharing
ADS (Iron Sight) Plugin For CS Source:
https://m.youtube.com/watch?v=qS_WlyFd3mQ&t=66s
World War II weapons(20+) mods link:
https://drive.google.com/drive/folders/1WwQbETHXpttJbHVxBC5h63S6jKJXOYxg?usp=sharing [CSS] Share mods(30+) those have been modified to fit the ADS plugin](https://i.ytimg.com/vi/YBXiYvMhK9c/mqdefault.jpg)

![[CS:S] Adding new guns plugin v1.3 has been released (it fixes the movement delay issue!)
The latest version of the Adding New Guns plugin has been developed after more than two months of hard work and is now available!
Note: As the latest version of the Adding new guns plugin is only compatible with the latest version (v1.0.0) of the ADS plugin, the latest version (v1.1.0) of the Side Sight ADS plugin, and the latest version (v1.3.0) of the Running (Sprint) with weapons plugin, if you are using any of these plugins, please update them to the latest versions!
Adding New Guns Plugin v1.3 is the latest version of my Adding New Guns plugin series. Compared to the long-released v1.2, the updates are as follows:
1. The biggest update: Almost a complete rewrite of the plugin, abandoning the previous version’s practice of disabling client side prediction to avoid the movement lag and other issues that many users reported as a result of disabling client side prediction!
2. Now compatible with game modes such as Deathmatch, Team Deathmatch, and Gun Game. Therefore, unlike v1.2, there is no need for separate special versions for these modes.
3. For new shotguns (weapons whose parent class is a shotgun) or weapons with a Bullets value greater than 1 in their script, multiple bullet holes can now be displayed, supporting up to 8 bullet holes per shot.
The successful release of this version (which does not disable client-side prediction) would not have been possible without my own research and some help from DeepSeek, as well as thanks to H-AN and Sourcemod user Khebre (who provided the initial code for preventing weapon flickering). Special thanks to Lao Jiexi and Ducheese for their thorough testing and many valuable suggestions, and also to all the players who have given me feedback along the way! Without you all, this plugin would not be what it is today!
Compatibility with other plugins:
I. Bot Weapon Usage Plugin (Weapons For Bot.smx)
Compatible. No modification needed.
II. ADS Plugin (Iron Sight plugin)
1. Only compatible with the latest version v1.0.0.
2. For new fully automatic weapons (machine guns, assault rifles, etc.), the value of Enable old method for loading ADS models in the ADS configuration must be set to 2.
For non-automatic new weapons (pistols, shotguns, semi-automatic rifles, sniper rifles, etc.), the same field must be left blank. Otherwise, ADS animation errors will occur.
Note: Weapons that replace stock weapons (i.e., not added by this plugin) do not require changes to their ADS configuration.
3. If your fully automatic new weapon has only 2–3 ADS shooting animations and you notice frequent animation loss or possible crashes during ADS firing, try setting the Disable ADS fire animation sync field to 1. Since both the new weapons plugin and the ADS plugin sync ADS shooting animations for fully automatic weapons, reducing interference from one side (e.g., the ADS plugin) may improve animation smoothness and stability.
III. Side Sight ADS Plugin
1. Only compatible with the latest version v1.1.0.
2. For new fully automatic weapons, the value of Enable old method for loading side sight models must be set to 2.
For non-automatic new weapons, this field must be left blank. Otherwise, side sight animation errors will occur.
Note: Weapons that replace stock weapons do not require changes.
3. If your fully automatic weapon has only 2–3 side sight shooting animations and you experience animation loss or crashes, try setting the Disable side sight fire animation sync field to 1.
4. When using a new weapon compatible with the side sight plugin, there is a low chance that upon first pressing ALT to enter the main scope, the side sight transition animation may not play or the scope overlay may not appear. Simply press ALT again to exit to hip fire, and subsequent scoping will work normally. This bug is rare and occurs at most once per weapon type.
IV. Running (Sprint) with Weapons Plugin
1. Only compatible with the latest version v1.3.0.
2. The value of sm_run_newgun_speed in plugin.run_with_weapon.cfg must remain at its default 1.0.
V. Switching Weapons Skins Plugin for CSS
Only compatible with the latest version v0.5.0.
VI. Other plugins (Manual inspection plugin, Tactical Reloading Plugin, Dragon’s Breath ammo plugin, Easy GunGame plugin, Melee weapon power modifier plugin, Under barrel grenade launcher plugin, Rocket model and its plugin, QuickMelee plugin, etc.)
Compatible. No modification needed.
Download:
https://drive.google.com/file/d/1OhL9fyvr-vWDPMgJATKOJBTxt-ro5OHi/view?usp=sharing
Sourcemod Link:
https://forums.alliedmods.net/showthread.php?t=343592
The latest ADS plugin v1.0.0:
https://drive.google.com/file/d/1LYjitNbCD1CpaMwmxIb4VCwvrdvSnHcZ/view?usp=sharing
The latest Side Sight ADS plugin v1.1.0:
https://mega.nz/file/PZVX2aCR#1b5VvcML-LWg8IoDx5S3dhYjxdSjeOPKCZy1qu2HI1A
The latest Running (Sprint) with weapons plugin v1.3.0:
https://mega.nz/folder/mQNRHS6b#mDRBYuA9ydMsIrWKclDbXA [CS:S] Adding new guns plugin v1.3 has been released (it fixes the movement delay issue!)](https://i.ytimg.com/vi/Yv-zFa5vCEg/mqdefault.jpg)
![[CSS] Dynamic Scope effect test 2: actual combat test
Preview 2 of the new ADS plugin is released! The lenses have an edge-shaded effect.
This time it’s a video of @ducheese251 . This video is a video he recorded using his own modified mod to match the ADS plugin, and tried out the actual combat effect of Dynamic Scope!
Preview 1:
https://youtu.be/jtFq8XT-0x4?si=ZWYCMKMrhecgFmSc [CSS] Dynamic Scope effect test 2: actual combat test](https://i.ytimg.com/vi/YwjEZCqtcDM/mqdefault.jpg)
![[CSS] [Reprint] QBZ95-1 Longbow Kit Mod (Support online)
Note: There are two versions of QBZ95-1. The replacement galil version of QBZ95-1 is not shown in the video. Tested by my friend, the mod supports online.
This is one of only 3 QBZ95 CSS mods that can support manual inspection and ADS (the other 2, one is the QBZ95-1 Longbow Kit to replace the galil version, and the other is the QBZ95+ HuluSun 510c that I released earlier)!
Just to be clear, I didnt make this model or turn it. This model is derived from the QBZ95-1 Longbow Kit L4D2 model of 繁梦DL, which is very handsome! Much prettier than the original QBZ95. Old Jesse converted it to CSS and added a red dot scope and ADS model. Cjsrk moved it and made a few minor changes to the action and material.
The QBZ95-1 Longbow Kit is a famas replacement with a red dot scope (there is also a non-scope, galil replacement version). It supports manual inspection, tactical reloading, and adapt to the ADS plugin, click the right mouse button can enter the ADS state.
In addition, the famas replacement version also comes with a plugin to turn off the Famas brust mode during ADS state (requires plugin platform support).
Credits:
Model source: 繁梦DL(L4D2 mod)
Action source: 繁梦DL
Model conversion, adding sight, machine sight model: Old Jesse
Movement, material, sound minor adjustments: cjsrk
Buy image: WIND1979
Replaces famas version (with red dot scope) link:
https://drive.google.com/file/d/1RJscaXkl_Toz3drKnC8bjeWZaa6qA9gx/view?usp=sharing
Replaces galil version (without scope) link:
https://drive.google.com/file/d/1pzfQcYOeD2MRV5l4mtLks9ZRLVuCWta6/view?usp=sharing
40+ Mods those have been modified to fit the ADS plugin:
https://m.youtube.com/watch?v=YBXiYvMhK9c&t=167s
ADS (iron sight) plugin download:
https://drive.google.com/file/d/1LYjitNbCD1CpaMwmxIb4VCwvrdvSnHcZ/view?usp=sharing
ADS (Iron Sight) Plugin For CS Source:
https://m.youtube.com/watch?v=qS_WlyFd3mQ&t=66s [CSS] [Reprint] QBZ95-1 Longbow Kit Mod (Support online)](https://i.ytimg.com/vi/Z7Nud7Zgbas/mqdefault.jpg)
![[CSS] MW2 ADS AK74N (from CindyQwQ)
Original mod address:
https://www.youtube.com/watch?v=zoISzSmV7Mc
I just changed the fender and stock of my previously released AK74M mod from fiberglass to solid wood, and modified the firing sound and purchase diagram. It is now the AK74N (an early AK74 model with a mirror mount), which replaces the ak47.
New AK74N link:
https://drive.google.com/file/d/1-tZJifEGdwUDtmdILJUqONitXFZA5aVb/view?usp=sharing
30+ Mods those have been modified to fit the ADS plugin:
https://m.youtube.com/watch?v=YBXiYvMhK9c&t=167s
ADS (iron sight) plugin download:
https://drive.google.com/file/d/1LYjitNbCD1CpaMwmxIb4VCwvrdvSnHcZ/view?usp=sharing
ADS (Iron Sight) Plugin For CS Source:
https://m.youtube.com/watch?v=qS_WlyFd3mQ&t=66s [CSS] MW2 ADS AK74N (from CindyQwQ)](https://i.ytimg.com/vi/ZGs3AYAAInk/mqdefault.jpg)

![[CSS] Ron Mp7
Download:
https://drive.google.com/drive/folders/1azA0BjEJDP_qLXwMqpk9ShfMIAqF6amF?usp=sharing [CSS] Ron Mp7](https://i.ytimg.com/vi/ZiB6vNwpaEk/mqdefault.jpg)
