Uploaded October 2023 | Updated September 2026, 1 week ago
This video was recorded by cjsrk a long time ago and I'm just reposting it for him now.
Weapons used :spas12, ak74, m134 Gatling gun, type92, etc.
This video was recorded by cjsrk a long time ago and I'm just reposting it for him now.
Weapons used :spas12, ak74, m134 Gatling gun, type92, etc.


![[CS:S] Firing Guided Rounds in Source!
The long-dormant rocket launcher plugin has finally found a new model! This time, its the M4 Gustav recoilless rifle from COD20. Unlike the RPG-7s direct fire, the biggest feature of this mod and its supporting plugin is the ability to fire guided projectiles! They can turn corners, so enemies cant escape now!
The Gustav recoilless rifle model comes from the recoilless rifle mod for L4D2, originally created by Animal33 and published by 无名氏の小窝. We have obtained permission from both. I ported it to CS:S and perfected the scoping-in animation, while Old Jesse added the sprint animation. This weapon now supports manual inspect, dynamic scope effect (requires ADS plugin, triggered by right mouse button), and sprinting (requires Running with weapons plugin, triggered by holding Shift+W). Special thanks to all the masters mentioned above!
The supporting plugin is a new one I modified based on the old rocket launcher plugin. It should not conflict with the old RPG-7 plugin that replaces grenades or flashbangs.
The Gustav recoilless rifle mod fires guided projectiles using manual command guidance.
This means that after firing the shell, the player must continuously keep the crosshair or the red dot of the scope (when aiming down sights) aligned on the target until the projectile hits and explodes (★ Just keep holding down the left mouse button after the shell is fired).
Even if the target moves quickly, the projectiles trajectory can be adjusted accordingly (it can even turn corners!) until it hits a solid surface, ensuring it ultimately strikes the enemy!
Important Notes:
1. This mod has three versions: one replacing the p228, one replacing the desert eagle, and one adding it as a new weapon (parent class is desert eagle). Players can only choose one to download and use!
2. This mod requires Plugin platform version 1.08 or higher. The add as new weapon version additionally requires the adding new guns plugin.
3. The desert eagle replacement version might conflict with the RPG-7 mod that also replace the desert eagle, although I have never publicly released the latter.
M4 Gustav recoilless + companion new rocket plugin:
https://mega.nz/folder/qJEV2ASK#5YD1ww7Xv8QGQq75MOXMqQ
Old RPG-7 plugin for CSS (Special new weapon version):
https://youtu.be/gizNP6WelbI?si=21wh_nSXgFxm0xX9
Old Rocket plugin and rpg-7 mod for CSS:
https://youtu.be/9oVngB0DIUQ?si=Q7g7UE2gGTev5D49 [CS:S] Firing Guided Rounds in Source!](https://i.ytimg.com/vi/OsoeGD0tkDM/mqdefault.jpg)
![[CSS] Demonstration of Improved Weapon Accuracy in ADS Mode
Through this short video, you can see the difference in shooting accuracy between hip‑fire and ADS (Aim Down Sights) modes, and thus understand the function of the ADS and Side Sight ADS plugins.@YabrakPlays @kelpo833 @PieroMinayaRojas @IvIrWhy @-C3N30R-
The latest ADS plugin v1.0.0:
https://drive.google.com/file/d/1LYjitNbCD1CpaMwmxIb4VCwvrdvSnHcZ/view?usp=sharing
The latest Side Sight ADS plugin v1.1.0:
https://mega.nz/file/PZVX2aCR#1b5VvcML-LWg8IoDx5S3dhYjxdSjeOPKCZy1qu2HI1A
60+ Mods those have been modified to fit the ADS plugin:
https://m.youtube.com/watch?v=YBXiYvMhK9c&t=167s
https://drive.google.com/drive/folders/1Toax1OwfO0XtiPT0MzdvIt60Ram46OOi?usp=sharing
Suitable weapons for Side Sight ADS plugin:
https://mega.nz/folder/Oc9hHIjZ#ziTUwxRc9t13jfj9EJsg1A [CSS] Demonstration of Improved Weapon Accuracy in ADS Mode](https://i.ytimg.com/vi/P9qumcXz3wY/mqdefault.jpg)
![[CSS] MW2 iron sight ak105 for galil (from KelPo)
Game graphics plugins used: reshade
I just modified @kelpo833 s MW22 AK105 (replace galil), adapting it to the ADS plugin and modified the type of MW muzzle particles it emits when shooting.
Download:
https://drive.google.com/file/d/1mMgWu88TiAgDlYHq4ApkeuS387uwUCZa/view?usp=share_link
30+ Mods those have been modified to fit the ADS plugin:
https://m.youtube.com/watch?v=YBXiYvMhK9c&t=167s
ADS (iron sight) plugin download:
https://drive.google.com/file/d/1LYjitNbCD1CpaMwmxIb4VCwvrdvSnHcZ/view?usp=sharing
ADS (Iron Sight) Plugin For CS Source:
https://m.youtube.com/watch?v=qS_WlyFd3mQ&t=66s [CSS] MW2 iron sight ak105 for galil (from KelPo)](https://i.ytimg.com/vi/PBQfqzZKHIU/mqdefault.jpg)


![[CSS] MK12
Action from tayay9 [CSS] MK12](https://i.ytimg.com/vi/Pmhdt95oBwI/mqdefault.jpg)
![[CSS] China QJB95-1 LMG
The Type 95-1 (QJB95-1) is the previous generation light machine gun of the Chinese military, offering relatively high accuracy but insufficient sustained firepower. It is currently being replaced by the latest QJB201 light machine gun.
The model is from YL单纯梦魇, featuring a Chinese Holosun 510c red dot sight. I bound it with MW23 DG-58 animations. Because the original QJB95-1 drum magazine was incompatible with these animations and animation layering was difficult to adjust, the viewmodel (v_model) uses a replaced drum magazine model (the worldmodel/w_model still uses the original QJB95-1 drum). Additionally, I adjusted the animation sequence to enable the mod to work in multiplayer. This mod replaces the M249 and supports right-click ADS (red dot sight aiming), manual inspection, and tactical reloading.
Credits:
Model Source: YL单纯梦魇
New Drum Magazine Model Source: MW23 DG-58
Animation Source: MW23 DG-58
Purchase Image Creation: WIND1979
Texture Adjustment, Animation Rigging, Sound Binding, ADS Model Creation: Myself
Download:
https://mega.nz/file/fVdECRQI#KHaueKQ-zCSbxBU_lKQ6iuCU9lf-UPJraMwufah0kww
ADS (iron sight) plugin v0.9 :
https://drive.google.com/file/d/1LYjitNbCD1CpaMwmxIb4VCwvrdvSnHcZ/view?usp=sharing [CSS] China QJB95-1 LMG](https://i.ytimg.com/vi/Pq8iA9WmHOY/mqdefault.jpg)

![[CS:S] Airstrike Plugin released, can call AIR support!
The plugin that allows players to call in air support using an airstrike flare (which can be a smoke grenade or any weapon derived from it)! After throwing the flare, approximately 20 seconds later an air‑to‑ground missile will streak in from high altitude and strike the marked spot, causing massive area damage along with shockwave, screen shake, and explosion visual effects.
The plugin comes with two versions of the airstrike flare model: a replace smoke grenade version and an Adding a new weapon version – choose one of the two. If you wish to use the Adding a new weapon version (which does not occupy the default smoke grenade slot), please ensure that you have the Adding new guns plugin installed.
The plugin supports two flare modes: green smoke (visual guidance) or a red flashing signal stick (with a continuous beep sound prompt).
Installation Requirements:
1. You must have plugin platform v1.11 or higher version installed.
2. If you are using a legitimate (Steam) version of CS:Source, please ensure that you have added the `-insecure` launch parameter (without quotes), and that you have plugin platform*v1.13 or higher installed.
This is the second time Ive used AI assistance to write a plugin – it really saves a lot of effort! I would also like to thank **Old Jessie** for his careful testing, valuable feedback and the provided model of the signal flare, which are important reasons this plugin is being released! 🚀
Download link:
https://mega.nz/file/TcNGyYzZ#PxC3CqZimImz-aNBQFVihdlFa-Zy-Bdebcdni94V-MI
Sourcemod Link:
https://forums.alliedmods.net/showthread.php?p=2845034#post2845034
Adding new guns plugin Link:
https://drive.google.com/file/d/1OhL9fyvr-vWDPMgJATKOJBTxt-ro5OHi/view?usp=sharing [CS:S] Airstrike Plugin released, can call AIR support!](https://i.ytimg.com/vi/RA5VnJQplYs/mqdefault.jpg)