Uploaded February 2022 | Updated September 2026, 1 hour ago
The game is 1987's Crystal Quest from Casady & Greene (this revised version is from 1994), written by Patrick Buckland.
The video signal comes straight from 4 wires from inside the Mac Classic, into a RGB2HDMI device ([github.com/IanSB/RGBtoHDMI](https://github.com/IanSB/RGBtoHDMI)) and makes its way to a PC via a HDMI usb capture device. The sound signal is brought from the headphone jack straight into a mic in on my modern PC.
This footage is _NOT_ emulated, it's captured at the source. The pixels are tripled in size for modern viewing screens. The original size is 512x342, integer multiplied to 1536x1026, the rest being filled with black.
The game is 1987's Crystal Quest from Casady & Greene (this revised version is from 1994), written by Patrick Buckland.
The video signal comes straight from 4 wires from inside the Mac Classic, into a RGB2HDMI device ([github.com/IanSB/RGBtoHDMI](https://github.com/IanSB/RGBtoHDMI)) and makes its way to a PC via a HDMI usb capture device. The sound signal is brought from the headphone jack straight into a mic in on my modern PC.
This footage is _NOT_ emulated, it's captured at the source. The pixels are tripled in size for modern viewing screens. The original size is 512x342, integer multiplied to 1536x1026, the rest being filled with black.










