Uploaded August 2024 | Updated September 2026, 3 days ago
#ttrpg #dungeonsanddragons #gamedesign
How Tales from Elsewhere has crunchy, dynamic combat without using Hit Points! Join Peter this week as he digs into the nitty-gritty of TFE's Injury System; the logic behind the decision, examples, and use cases!
** TFE: Clockworld Kickstarter **
kickstarter.com/projects/talesfromelsewhere/tales-from-elsewhere-clockworld
** Previous video **
youtu.be/39Zney4NVB4?si=fh2DQMRuX5QUp50R
** Demo Packet Download **
talesfromelsewhere.com/get-started
** Tim the Editor's Kofi Page **
ko-fi.com/timothyweinell
** Patreon **
patreon.com/TalesfromElsewhereGames?utm_medium=unknown&utm_source=join_link&utm_campaign=creatorshare_creator&utm_content=copyLink
** TFE Discord link to **
discord.gg/RCGXJtZDwq
00:00 Introduction
00:37 Attacks and evocation
01:20 Impact the fight mid-fight
01:51 Faster
02:16 Math-lite
02:43 Dice usage
03:18 Injury system overview
05:41 Called shots
07:17 Resistance and Vulnerability
08:32 Complications
09:52 Impacts of the system
14:40 Playtesting results
15:53 Outro
Written and presented by Peter Lange
Logo, graphic design, and animated characters provided by Maribel Navarro
Artwork provided by @dr.nerii and @brayzart
Music by @RyanikeAudio
Edited by @TimothyWeinell
#ttrpg #dungeonsanddragons #gamedesign
How Tales from Elsewhere has crunchy, dynamic combat without using Hit Points! Join Peter this week as he digs into the nitty-gritty of TFE's Injury System; the logic behind the decision, examples, and use cases!
** TFE: Clockworld Kickstarter **
kickstarter.com/projects/talesfromelsewhere/tales-from-elsewhere-clockworld
** Previous video **
youtu.be/39Zney4NVB4?si=fh2DQMRuX5QUp50R
** Demo Packet Download **
talesfromelsewhere.com/get-started
** Tim the Editor's Kofi Page **
ko-fi.com/timothyweinell
** Patreon **
patreon.com/TalesfromElsewhereGames?utm_medium=unknown&utm_source=join_link&utm_campaign=creatorshare_creator&utm_content=copyLink
** TFE Discord link to **
discord.gg/RCGXJtZDwq
00:00 Introduction
00:37 Attacks and evocation
01:20 Impact the fight mid-fight
01:51 Faster
02:16 Math-lite
02:43 Dice usage
03:18 Injury system overview
05:41 Called shots
07:17 Resistance and Vulnerability
08:32 Complications
09:52 Impacts of the system
14:40 Playtesting results
15:53 Outro
Written and presented by Peter Lange
Logo, graphic design, and animated characters provided by Maribel Navarro
Artwork provided by @dr.nerii and @brayzart
Music by @RyanikeAudio
Edited by @TimothyWeinell










