CrossCode - Integrating a special kind of enemy! @RadicalFishGames
CrossCode - Integrating a special kind of enemy!  @RadicalFishGames
Uploaded June 2020 | Updated September 2026, 2 weeks ago
We integrated a special kind of enemy and then did a weird drawing of Lachsen tonberry fighting against said special enemy.

Image Source:

JPG: [drive.google.com/open?id=1fQC10g_WrO4jZEF6ObG4EVXnx8uaE29T](https://drive.google.com/open?id=1fQC10g_WrO4jZEF6ObG4EVXnx8uaE29T)

PSD: [drive.google.com/open?id=1UrkJkbdPydQTQRpB4xRi6eBkIRKFZum8](https://drive.google.com/open?id=1UrkJkbdPydQTQRpB4xRi6eBkIRKFZum8) -- Watch live at twitch.tv/radicalfishgames
CrossCode - Integrating a special kind of enemy!CrossCode - New Area Mapping + Pixel ArtAlabaster Dawn - New Feature: Loadout SwitchCrossCode - Another enemy CONTINUED!Alabaster Dawn Gamedev - Working on Divine Arts and Effects!CrossCode - Several fixes and smaller Dialog additions!CrossCode - Working on room interiors of a new village (1/3)CrossCode - Interior Mapping and/or exterior quest graphics!Alabaster Dawn Gamedev - More Combat Arts for Spear and KamaCrossCode - Working on ANOTHER enemy!Alabaster Dawn Hammer CombosCrossCode - A new status menu entry! #gamedev
RadicalFishGames |

CrossCode - Integrating a special kind of enemy!

SHARE TO X SHARE TO REDDIT SHARE TO FACEBOOK WALLPAPER