CrossCode Gamedev - EXP Curve Editing + Mapping (Part 1/2) @RadicalFishGames
CrossCode Gamedev - EXP Curve Editing + Mapping (Part 1/2)  @RadicalFishGames
Uploaded December 2016 | Updated September 2026, 2 weeks ago
This time we tweaked the EXP curves of the game, making sure you don't overlevel too easily by grinding mobs, but on the other hand still getting decent EXP even when doing quests when overleveled. We finished things up with some mapping and finally drew a Lea that is fine.

NOTE: We had some technical issues so the stream is split in two parts. This is part 1/2. -- Watch live at twitch.tv/radicalfishgames
CrossCode Gamedev - EXP Curve Editing + Mapping (Part 1/2)Gamedev Stream - Project Terra Production STARTCrossCode - Working on new enemies! #gamedevIntroducing: Somus Dream, our take on a roguelite mode #alabasterdawn #gamedev #pixelart #indiegameCrossCode - Happy New Year Stream! More work on Quests!CrossCode - Mapping details for a certain quest map!Alabaster Dawn - Rebuilding Society at the BeachProject Terra Gamedev - A new enemy + healing plants!Alabaster Dawn Demo Trailer Extended - DEMO OUT NOWAlabaster Dawn Early Access TrailerCrossCode Gamedev - Pixelart Workshop + Mapping #pixelartCrossCode - Tileset details + other content (WARNING: includes minor spoilers)  #pixelart #gamedev
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CrossCode Gamedev - EXP Curve Editing + Mapping (Part 1/2)

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