crippling depression @ShinodaChan
crippling depression  @ShinodaChan
Uploaded October 2022 | Updated September 2026, 1 week ago
If you're curious, here are a few reasons why Paprika is terrible (at least for Sarkazknights):

1. Her bounces are gutted compared to chain casters (3 instead of 4, 25% penalty instead of 15%, and no utility).
2. Her bounces only occur when an operator is within the 8 tile radius of another, so Paprika's effective range is mediocre. You have to place operators diagonally to make the most of her range, which...yeah.
3. Her ATK stat is subpar (489 vs Warfarin's 580 and Purifier's 571). Nightingale only has 420 ATK, but she doesn't have a ridiculous penalty built into her kit.
4. Since Paprika's talent is built around healing a flat amount of HP, it doesn't scale well with buffs.
5. Because you're locked into Skill 2 (essentially a mini-module) to turn Paprika into an actual operator, you'll never get a chance to use the ASPD offered by Skill 1.

And most importantly: she does absolutely nothing to fix Sarkazknights's issues. No 2 block, no DP gen, no utility, just a highly situational heal. Incredible that HG thought it was a good idea to add two Sarkaz medics in a row, especially when there were already four.

Will I find ways to use Paprika? Probably. Will she change anything? Probably not.

Sarkaz Only challenge — can only use Sarkaz units barring exceptions.

Sarkazknights overview — youtu.be/b5yfWs2grJU

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crippling depression

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