Uploaded August 2017 | Updated September 2026, 1 week ago
Due to my GROSS INCOMPETENCE! I missed a really obvious, faster, and easier way of doing credits warp in RTA, so, here's an update.
It does not play together with Red Potion Skip due to needing to be standing on the stairs when using the Shockwave, so the hunt for the perfect setup will continue. Red Potion Skip is very hard, so I guess even if the perfect setup is found, this is a bit of an easier route you could take if you just want to finish a run. Maybe I could see this setup being improved if I could not have to activate Walk Through Walls in order to do it.
Steps:
0. Play through the old any% route until returning to Dungeon Six after Red Potion.
1. Go to the Iron Key screen and do the 0HP glitch.
2. Take 2-3 hits from the snowballs, pick up the full restore and use the Shockwave to do the Walk Through Walls glitch.
3. Use the Red Potion 4 times and use the Lightning 17 times.
4. Once that's done, use the Red Potion a 5th time.
5. Once that's done, stand PIXEL PERFECT where I do in this video, and throw some Swamp Slime.
6. Pick up the full restore.
7. Walk into the middle of the slippery ice and walk straight up off of it while just holding up on the control pad.
8. Stand on the stairs and use the Shockwave.
9. TADA!
This should save something like 12.5 minutes over not doing either credits warp or Red Potion Skip. It saves about 3 minutes over doing Red Potion Skip instead. If we change the timing method to end at the start of the credits instead of the start of the ending cutscene, then I guess it saves an additional minute.
(EDIT: Actually this maybe saves another minute or so due to the Slimming Potion not being useful for the shortcut anymore, though the lack of cookies figures to make the run quite a bit harder.)
Tips:
- If you can't find the position for throwing the Slime by walking straight horizontally or vertically, you will never find it unless you move diagonally to try and get on a different pixel of movement. I find holding up-left as I leave the cave when heading toward the full restore the first time puts me in a good position to find this pixel-perfect position later. After Walk Through Walls is active, do not move diagonally until at least after you've used the Slime.
- If you totally screw up the setup, you can bail out by using the Red Potion a total of 24 times, picking up the full restore, and using the Shockwave. This will consistently reactivate Walk Through Walls so you can try again. Yes, that's a lot of standing around, so just don't screw it up.
- Before using the Red Potion for the 5th time, the setup should still work if you accidentally use the lightning 1 or 2 extra times.
- One time I used the lightning instead of throwing the slime, oops. You can correct it by picking up the full restore, then going back and throwing the slime, and then using the lightning.
Due to my GROSS INCOMPETENCE! I missed a really obvious, faster, and easier way of doing credits warp in RTA, so, here's an update.
It does not play together with Red Potion Skip due to needing to be standing on the stairs when using the Shockwave, so the hunt for the perfect setup will continue. Red Potion Skip is very hard, so I guess even if the perfect setup is found, this is a bit of an easier route you could take if you just want to finish a run. Maybe I could see this setup being improved if I could not have to activate Walk Through Walls in order to do it.
Steps:
0. Play through the old any% route until returning to Dungeon Six after Red Potion.
1. Go to the Iron Key screen and do the 0HP glitch.
2. Take 2-3 hits from the snowballs, pick up the full restore and use the Shockwave to do the Walk Through Walls glitch.
3. Use the Red Potion 4 times and use the Lightning 17 times.
4. Once that's done, use the Red Potion a 5th time.
5. Once that's done, stand PIXEL PERFECT where I do in this video, and throw some Swamp Slime.
6. Pick up the full restore.
7. Walk into the middle of the slippery ice and walk straight up off of it while just holding up on the control pad.
8. Stand on the stairs and use the Shockwave.
9. TADA!
This should save something like 12.5 minutes over not doing either credits warp or Red Potion Skip. It saves about 3 minutes over doing Red Potion Skip instead. If we change the timing method to end at the start of the credits instead of the start of the ending cutscene, then I guess it saves an additional minute.
(EDIT: Actually this maybe saves another minute or so due to the Slimming Potion not being useful for the shortcut anymore, though the lack of cookies figures to make the run quite a bit harder.)
Tips:
- If you can't find the position for throwing the Slime by walking straight horizontally or vertically, you will never find it unless you move diagonally to try and get on a different pixel of movement. I find holding up-left as I leave the cave when heading toward the full restore the first time puts me in a good position to find this pixel-perfect position later. After Walk Through Walls is active, do not move diagonally until at least after you've used the Slime.
- If you totally screw up the setup, you can bail out by using the Red Potion a total of 24 times, picking up the full restore, and using the Shockwave. This will consistently reactivate Walk Through Walls so you can try again. Yes, that's a lot of standing around, so just don't screw it up.
- Before using the Red Potion for the 5th time, the setup should still work if you accidentally use the lightning 1 or 2 extra times.
- One time I used the lightning instead of throwing the slime, oops. You can correct it by picking up the full restore, then going back and throwing the slime, and then using the lightning.