Creature Animation for Games with Christian Brierley @gnomonworkshop
Creature Animation for Games with Christian Brierley  @gnomonworkshop
Uploaded April 2025 | Updated September 2026, 3 weeks ago
Creature Animation for Games with Christian Brierley
Dive into the world of creature animation with this immersive workshop designed for aspiring animators & game developers, taught by Christian Brierly: thegnomonworkshop.com/tutorials/creature-animation-for-games

ANIMATING GAME CREATURES USING MAYA

Dive into the world of creature animation with this immersive workshop designed for aspiring animators and game developers, taught by Animation Lead, Christian Brierley. Whether you’re a beginner eager to explore the art of creature animation or an experienced animator looking to refine your skills, this detailed workshop will equip you with the tools and techniques needed to create compelling, lifelike animations for video game creatures.

Over the course of 7.5 hours, you'll embark on a journey through the principles of creature animation, from proper reference collecting, motion studies, blocking out your key poses, and through to the final presentation. Christian will guide you through hands-on exercises and examples, providing you with a comprehensive understanding of how to breathe life into your 3D game characters.

This workshop uses the Runner Creature rig (truongcgartist.gumroad.com/l/runnercreature) by Truong CG Artist, with modeling and texture work done by Koushik Routh (artstation.com/koushik_routh).

CHAPTERS:
— Introduction
— Rig & Scene Setup
— Run Cycle: Planning & Reference Collecting
— Run Cycle: Blocking Pass
— Run Cycle: Polish Pass
— Attack: Planning & Reference Collecting
— Attack: Blocking Pass
— Attack: Polish Pass
— Death: Planning & Reference Collecting
— Death: Blocking Pass
— Death: Polish Pass
— Final Presentation

For more workshops by industry professionals that will help you take your creative skills to the next level using industry-trusted software, check out our complete video tutorial library at thegnomonworkshop.com/tutorials.
Creature Animation for Games with Christian BrierleyCinematic Sand & Dust Simulations using Houdini with Alvaro J. SeguraAdvanced Facial Blendshape Networks with Adam SpringCreating a Character Bust: From Ideation to Final Render with Colleen LarsonNarrative Realism & Illustration with Steve FirchowDesigning Sci-Fi Props for Film with Kris Turvey #fusion360tutorial #scifiprops #mayatutorialIntroduction to Technical Animation for Games using Unreal Engine with Taylor WhitsettCinematic Matte Painting Techniques with Liane Xuelian LiBlender Hard-Surface Modeling Techniques with Bryant Momo KoshuDesign Mechs in VR Using Substance 3D Modeler with Andre-Lang HuynhDesigning Spaceships for Games with Jort van Welbergen #blender3d #gnomonworkshop #creativeprocessConcepting & Illustrating a Sword for Games with Olivier Dubard
The Gnomon Workshop |

Creature Animation for Games with Christian Brierley

SHARE TO X SHARE TO REDDIT SHARE TO FACEBOOK WALLPAPER