Uploaded April 2025 | Updated September 2026, 3 weeks ago
Creature Animation for Games with Christian Brierley
Dive into the world of creature animation with this immersive workshop designed for aspiring animators & game developers, taught by Christian Brierly: thegnomonworkshop.com/tutorials/creature-animation-for-games
ANIMATING GAME CREATURES USING MAYA
Dive into the world of creature animation with this immersive workshop designed for aspiring animators and game developers, taught by Animation Lead, Christian Brierley. Whether you’re a beginner eager to explore the art of creature animation or an experienced animator looking to refine your skills, this detailed workshop will equip you with the tools and techniques needed to create compelling, lifelike animations for video game creatures.
Over the course of 7.5 hours, you'll embark on a journey through the principles of creature animation, from proper reference collecting, motion studies, blocking out your key poses, and through to the final presentation. Christian will guide you through hands-on exercises and examples, providing you with a comprehensive understanding of how to breathe life into your 3D game characters.
This workshop uses the Runner Creature rig (truongcgartist.gumroad.com/l/runnercreature) by Truong CG Artist, with modeling and texture work done by Koushik Routh (artstation.com/koushik_routh).
CHAPTERS:
— Introduction
— Rig & Scene Setup
— Run Cycle: Planning & Reference Collecting
— Run Cycle: Blocking Pass
— Run Cycle: Polish Pass
— Attack: Planning & Reference Collecting
— Attack: Blocking Pass
— Attack: Polish Pass
— Death: Planning & Reference Collecting
— Death: Blocking Pass
— Death: Polish Pass
— Final Presentation
For more workshops by industry professionals that will help you take your creative skills to the next level using industry-trusted software, check out our complete video tutorial library at thegnomonworkshop.com/tutorials.
Creature Animation for Games with Christian Brierley
Dive into the world of creature animation with this immersive workshop designed for aspiring animators & game developers, taught by Christian Brierly: thegnomonworkshop.com/tutorials/creature-animation-for-games
ANIMATING GAME CREATURES USING MAYA
Dive into the world of creature animation with this immersive workshop designed for aspiring animators and game developers, taught by Animation Lead, Christian Brierley. Whether you’re a beginner eager to explore the art of creature animation or an experienced animator looking to refine your skills, this detailed workshop will equip you with the tools and techniques needed to create compelling, lifelike animations for video game creatures.
Over the course of 7.5 hours, you'll embark on a journey through the principles of creature animation, from proper reference collecting, motion studies, blocking out your key poses, and through to the final presentation. Christian will guide you through hands-on exercises and examples, providing you with a comprehensive understanding of how to breathe life into your 3D game characters.
This workshop uses the Runner Creature rig (truongcgartist.gumroad.com/l/runnercreature) by Truong CG Artist, with modeling and texture work done by Koushik Routh (artstation.com/koushik_routh).
CHAPTERS:
— Introduction
— Rig & Scene Setup
— Run Cycle: Planning & Reference Collecting
— Run Cycle: Blocking Pass
— Run Cycle: Polish Pass
— Attack: Planning & Reference Collecting
— Attack: Blocking Pass
— Attack: Polish Pass
— Death: Planning & Reference Collecting
— Death: Blocking Pass
— Death: Polish Pass
— Final Presentation
For more workshops by industry professionals that will help you take your creative skills to the next level using industry-trusted software, check out our complete video tutorial library at thegnomonworkshop.com/tutorials.










