Creating the Armors Geometry @PablanderChannel
Creating the Armors Geometry  @PablanderChannel
Uploaded January 2026 | Updated September 2026, 1 week ago
Building the sci-fi armor 🛠️✨
In this part, I create armor plates and accessories using mask extract, Dynamic Subdiv, Dynamesh, and clean topology workflows. All about turning simple shapes into functional sci-fi designs. 🚀🎨

Watch Part 3 Here: youtu.be/_T3ckc-kips
Creating the Armors GeometryUsing Symmetry in Substance 3D Modeler to create intricate grip detailsUnderstanding ZBrushs Logic My Secret to Learning Faster - PART 5Guess what these are!RadialZ: Text-Only ModeCustomize Your RadialZ MenusWhy ZRemesher Is One of the Pillars In ZBrushThe fastest way to retopo in ZBrush 2026Applying Extrude on Strap EdgesDynamesh ExplainedRadialZ Tip: Customize your RadialZ setupSetting Clear Directions for your Projects
Pablo Muñoz Gómez |

Creating the Armor's Geometry

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